轉貼自: EQII Players 作者: Archonix
說明文字 效果產生於
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
On any successful attack Any melee attack, ranged attack, damage-based combat arts, damage-based spells
On a successful attack Any melee attack, ranged attack, damage-based combat arts
On a successful melee attack Any melee attack
On a successful ranged attack ranged attack, ranged combat arts
On a successful hostile spell Any non-beneficial type spells
On a successful ripostes You riposte
On a successful spell attack Any damage-based spell
On a successful block You block
On a successful deflection You deflect
On a successful parry You parry
When target uses a combat art Target uses a combat art
When target casts a spell Any spells
When target casts a beneficial spell Any non hostile spell
When target casts a healing spell Any healing spell
When target dies You got pwned
When target is healed Any healing spell applied
When target strikes a death blow Your target got pwned
When target blocks Your target blocks you
When target deflects You target deflects
When target dodges Your target dodges
When target parries Your target parries
When target ripostes Your target ripostes
When target surpasses X% health Health is > % specified
When target falls below X% health Health is < % specified
When target is damaged You take any damage
When target is damaged in combat You take any melee damage
When target is damaged with a ranged weapon You take any ranged damage
When target is damaged with a spell You take any spell damage
[資料] 裝備 proc 代表意義完整解析
- Crlight
- Guild Leader

- 文章: 7009
- 註冊時間: 2005年 6月 27日, 23:18
- 主角色: Ezigh
- 來自: 天地日月
- Contact:
- Crlight
- Guild Leader

- 文章: 7009
- 註冊時間: 2005年 6月 27日, 23:18
- 主角色: Ezigh
- 來自: 天地日月
- Contact:
- Crlight
- Guild Leader

- 文章: 7009
- 註冊時間: 2005年 6月 27日, 23:18
- 主角色: Ezigh
- 來自: 天地日月
- Contact:
-
狄奧
- Guild Member

- 文章: 838
- 註冊時間: 2005年 9月 12日, 23:23
這樣的分類方式疑問點其實很多....
1. 為何 damage base spell attack被排除在"On a successful attack"之外, 難道法術攻擊就不是successful attack =.=
2. 至於melee attack跟range attack描述也是很奇怪
On a successful melee attack Any melee attack (為何沒寫 melee combat arts ?? )
On a successful ranged attack ranged attack, ranged combat arts
此外, 看來法術(除了heal spell外), 又細分成 damage based, hostile spell, non-beneficial type spells, non hostile spell, beneficial spell
從文章的敘述加上我的認知
damage based = dd + dot
hostile spell = non-beneficial type spell = dd + dot + debuff + 自身proc buff
non hostile spell = beneficial spell = buff
搞不懂為何會分這麼多種=.=
1. 為何 damage base spell attack被排除在"On a successful attack"之外, 難道法術攻擊就不是successful attack =.=
2. 至於melee attack跟range attack描述也是很奇怪
On a successful melee attack Any melee attack (為何沒寫 melee combat arts ?? )
On a successful ranged attack ranged attack, ranged combat arts
此外, 看來法術(除了heal spell外), 又細分成 damage based, hostile spell, non-beneficial type spells, non hostile spell, beneficial spell
從文章的敘述加上我的認知
damage based = dd + dot
hostile spell = non-beneficial type spell = dd + dot + debuff + 自身proc buff
non hostile spell = beneficial spell = buff
搞不懂為何會分這麼多種=.=
