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Warden EoF AA

發表於 : 2006年 11月 16日, 22:55
marsking
Movement Line

Currently this AA line offers no active spells in a Warden’s lineup making the end ability while a nice idea is useless to waste so many points getting.

1. Enhance: Root – Reduces resistibility of root and higher level upgrades (3% per rank)

2. Enhance: Snare – Reduces resistibility of snare (3% per rank)

3. Enhance: Spirit of Wolf – Increase movement speed and duration of Spirit of Wolf (10% Duration and 3% out of combat Movement speed per rank)

4. Enhance: Willow Improves re-use of our 5 min recast de-agro (10 seconds per rank)

5. Enhance: Undergrowth – Reduces resistibility of our encounter root (3% per rank)

6. Nature Walk – Makes Wardens group immune to root and some knock back effects.



Wardens Line

This line is not what Wardens are looking for their class. Wardens do not have trouble managing their time and getting the stuff done they want to get done. This may not be the case for clerics and shamans who have long casting heals/and or lots of debuffing duties. Druids on the other hand have close to no debuffing, fast casting heals, and fast casting nukes as it is. We do not need Combat CA’s with longer re-use, increased power cost, reduced range, and reduced resistibility. Please see parses below for data on how this doesn’t even improve Warden DPS.

1. Fire Strike: Changes Solar Flame into a CA attack (Increase damage/resistibility with rank)

2. Cold Strike: Increases Subzero into a CA attack (Increase damage/resistibility with rank)

3. Cold Slice: Increases Glacial Cold into a CA attack (Increase damage/resistibility with rank)

4. Enhance Protector of the Forest – Increase mitigation by 3% per rank

5. Whirl of Frost: Increases Winds of Winter into a CA attack (Increase damage/resistibility with rank)

6. Force of Nature: Increases Warden chance to critical melee damage (12.5% per rank)



Renewal Line

Having this line effect our 3 resurrects and not a single heal spell is very disappointing to me.

1. Enhance: Nature’s Touch: Increase health restored by Nature’s touch (2% per rank)

2. Enhance: Favor of the Untamed: Improves Reuse of Favor of the Untamed and its Higher upgrades (10seconds per rank)



3. Enhance: Equinox Increases Health/Power restored by group resurrection (1% per rank)

4. Enhance: Reincarnate Increases Health/Power of 1 of our single target Resurrections (1% per rank)

5. Enhance: Tunare’s Watch: Improves Reuse on Tunare’s Watch (10 sec per rank)

6. Reformation: Increases Trigger count on Divine Intervention spells by 1 and doubles their normal duration.





Remedies

1. Enhance: Cure Noxious – Adds Noxious Mitigation and coverts it into some power for short duration for 30 seconds (700 Rank 1)

2. Enhance: Cure Trauma – Adds Trauma Mitigation and coverts it into some power for short duration for 30 seconds (350 Rank 1)

3. Enhance: Cure Elemental – Adds Elemental Mitigation and coverts it into some power for short duration for 30 seconds (700 Rank 1)

4. Enhance: Cure Arcane – Adds Arcane Mitigation and coverts it into some power for short duration for 30 seconds (700 Rank 1)

5. Enhance: Verdant Sigh- Adds physical and noxious mitigation by 210/420 and coverts it into some power for short duration of 30 seconds for 30seconds (rank 1)

發表於 : 2006年 12月 27日, 16:26
薇菈
marsk你好~能否請問一下~聽說隱者~有AA可以增加郎魂45%的跑速~不知道是KOS包的AA還是EOF的~假如是EOF的~英文我不太懂~能不能稍微翻譯一下~感謝

發表於 : 2006年 12月 27日, 19:28
Imoen
是 eof的...圖案像狼那個就是
應該不用翻譯....看了就懂^^

發表於 : 2006年 12月 28日, 00:04
Henrietta
是在Movement Line的第三個
一點加5%,五點總共加25%

跑得跟飛的一樣...呵呵!!

發表於 : 2006年 12月 28日, 09:31
momoly
昨天我 run speed 最高 86%
好誇張 XDD


想請問一下,run speed可以堆疊?
之前不是只取最高跑速嗎?@@

發表於 : 2006年 12月 28日, 14:46
marsking
基本上FURY可以跑到200%~只是...SOE腦殘設限在100%...
至於堆疊....依我這陣子推測~只要是非戰鬥就是取最高~