Movement Line
Currently this AA line offers no active spells in a Warden’s lineup making the end ability while a nice idea is useless to waste so many points getting.
1. Enhance: Root – Reduces resistibility of root and higher level upgrades (3% per rank)
2. Enhance: Snare – Reduces resistibility of snare (3% per rank)
3. Enhance: Spirit of Wolf – Increase movement speed and duration of Spirit of Wolf (10% Duration and 3% out of combat Movement speed per rank)
4. Enhance: Willow Improves re-use of our 5 min recast de-agro (10 seconds per rank)
5. Enhance: Undergrowth – Reduces resistibility of our encounter root (3% per rank)
6. Nature Walk – Makes Wardens group immune to root and some knock back effects.
Wardens Line
This line is not what Wardens are looking for their class. Wardens do not have trouble managing their time and getting the stuff done they want to get done. This may not be the case for clerics and shamans who have long casting heals/and or lots of debuffing duties. Druids on the other hand have close to no debuffing, fast casting heals, and fast casting nukes as it is. We do not need Combat CA’s with longer re-use, increased power cost, reduced range, and reduced resistibility. Please see parses below for data on how this doesn’t even improve Warden DPS.
1. Fire Strike: Changes Solar Flame into a CA attack (Increase damage/resistibility with rank)
2. Cold Strike: Increases Subzero into a CA attack (Increase damage/resistibility with rank)
3. Cold Slice: Increases Glacial Cold into a CA attack (Increase damage/resistibility with rank)
4. Enhance Protector of the Forest – Increase mitigation by 3% per rank
5. Whirl of Frost: Increases Winds of Winter into a CA attack (Increase damage/resistibility with rank)
6. Force of Nature: Increases Warden chance to critical melee damage (12.5% per rank)
Renewal Line
Having this line effect our 3 resurrects and not a single heal spell is very disappointing to me.
1. Enhance: Nature’s Touch: Increase health restored by Nature’s touch (2% per rank)
2. Enhance: Favor of the Untamed: Improves Reuse of Favor of the Untamed and its Higher upgrades (10seconds per rank)
3. Enhance: Equinox Increases Health/Power restored by group resurrection (1% per rank)
4. Enhance: Reincarnate Increases Health/Power of 1 of our single target Resurrections (1% per rank)
5. Enhance: Tunare’s Watch: Improves Reuse on Tunare’s Watch (10 sec per rank)
6. Reformation: Increases Trigger count on Divine Intervention spells by 1 and doubles their normal duration.
Remedies
1. Enhance: Cure Noxious – Adds Noxious Mitigation and coverts it into some power for short duration for 30 seconds (700 Rank 1)
2. Enhance: Cure Trauma – Adds Trauma Mitigation and coverts it into some power for short duration for 30 seconds (350 Rank 1)
3. Enhance: Cure Elemental – Adds Elemental Mitigation and coverts it into some power for short duration for 30 seconds (700 Rank 1)
4. Enhance: Cure Arcane – Adds Arcane Mitigation and coverts it into some power for short duration for 30 seconds (700 Rank 1)
5. Enhance: Verdant Sigh- Adds physical and noxious mitigation by 210/420 and coverts it into some power for short duration of 30 seconds for 30seconds (rank 1)
Warden EoF AA
- marsking
- Guild Member

- 文章: 398
- 註冊時間: 2005年 6月 28日, 04:59
- 主角色: Mars
- 來自: 火星
Warden EoF AA
Lv:70 Fury
人與人之間的互動才是重點!!!
人與人之間的互動才是重點!!!
