[翻譯]Live Update#17 (未完成)

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Crlight
Guild Leader
Guild Leader
文章: 7009
註冊時間: 2005年 6月 27日, 23:18
主角色: Ezigh
來自: 天地日月
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[翻譯]Live Update#17 (未完成)

文章 Crlight »

*** 頭條消息 ***

- 目標標籤將會讓你在一眼之間就能看出NPC腳色的資訊。
- 新增高等級玩家的探險令狀!
- 所有的腳色都將跑的更快!
- 瓦爾森遺蹟增加新的挑戰以及掉落物!
- 大量的裝備外觀更新!
- 調整預設UI下的熱鍵大小,為你省下更多(或是增加更多)不必要的畫面空間。
- UI套件將更容易被玩家追蹤套用狀況。


*** 目標標籤 ***

- 全新的目標標籤將會讓你很清楚的看見該NPC在諾瑞斯世界提供什麼服務或是扮演什麼腳色的資訊。
- 目標標籤將會顯示在NPC姓名旁邊。
- 透過守衛查詢NPC功能,將會新增以目標標籤類別作為搜尋,譬如輸入銀行即可搜尋到銀行行員。
- 下列為目前以增加的目標標籤,而在未來將會做更多的更新: 銀行行員, 法術卷軸商人, 戰鬥技巧商人, 進階工匠配方商人, 財寶管理員, 學院科學家, 狂怒恐怖祭司, 自由港民兵指揮官, 渡船海盜, 合諧法師, 圖耐瑞森林衛士, 奎諾斯守衛指揮官, 神聖觀察祭司, 守衛, 酒保, 酒吧女侍, 修理者, 盔甲匠, 鍊金術師。


*** 令狀 ***

- Lv45以上之冒險者可以接到新的Lv50~55的城市令狀任務。
- 提供新的Solo玩家或團體玩家可選擇接洽的類別。
- 城市令狀在完成之後,將不再降低與其他城市內組織的關係,並且更多影響到關係的元素將會在未來籌劃新增。


*** 地城探索 ***

瓦爾森遺蹟
- 原先存在的數個具有名子的目標將被更動,除了調整難度外也將針對不同的目標設定獨立的物品掉落表。
- 新的物品將會被新增至數個具有名子的目標的掉落物品表中,且也有機會掉落稀有的材料。
- 具有名子的目標將會有較明顯的PH,而當目標不在的時候這些PH將很明顯的被認出來。


*** 烈焰沙漠 ***

任務
- 在El'khazi的地毯這個系列任務的步驟中間,將不會再有時間上的延遲。
- El'khazi的地毯這個系列任務的獎品將被提升其移動速度。
- 團隊將能僅憑藉一名隊伍成員具有An Ancient Desert Power這個任務,來進入Samiel Pirate boat這個即時區域。
- Lv60的玩家將能從城市中的守衛-清除者手上獲得鑰匙。
- Players who had previously completed "Into the Past" and sold the reward can now receive the updated reward by speaking with Siraj al Din in the Pillars of Flame.
- 完成通往過去這個任務並將任務獎品賣出的玩家,將能透過與Pillars of Flame中的Siraj al Din對話來領取更新過的獎品。

區域以及生物分布
- 旅行飛毯傳點將不再要求你必須具有一張飛毯才能作用。
- 在各議會的核心區域將會新增數名法術捲軸以及技能商人。
- Pillars of Flame中部分強力的獨眼巨人決定撤回他們巨大的家中。
- 部分烈焰沙漠中具名子的生物將會針對團隊或是solo玩家的等級或隊伍平均等級做出相對應的調整。

物品
- 部分烈焰沙漠中掉落的Fabled裝備將會有更鮮豔的外觀。
- 熟練I以及精通I將在烈焰沙漠調高掉落的機率。
- 稀有的工匠配方將會在部分烈焰沙漠的生物身上掉落,不過如同黏濕眼、瓦爾森遺蹟以及凱斯蘇祿神殿所做的更新一般,越好的裝備將在越危險的地城中才能獲得。


*** 嗜血傳奇 ***

- 暗夜墓地中Mold Reaper將不會再當你的隊伍流失能量的時候離開。


*** 裂爪傳奇 ***

- 哈格列夫的試煉將在完成任務後提供較多的經驗值,但是降低內部生物所提供的經驗值。除此之外,掉落物品的機率將會調降,且任務將會在每級能完成一次的前提下將重新進入時間修正為8小時,以方便玩家獲取豺狼人的信任,此外將對內部生物的等級做出最低Lv20~50的調整。

*** 老手獎勵 ***

- 所有現存透過老手獎勵所發出的恢復之杖將被野外修復工具箱取代,這將能允許你在任何地點修復損壞的裝備。每一發能量將等同於前往尋找一次修復者。
- 原先恢復之杖所剩餘的能量次數將會相同的轉移到你的工具箱上。
- 若你已使用完所有你所能獲得的恢復之杖,將無法在取得新的工具箱。


*** 遊戲內容 ***

- 所有腳色的基本移動速度將增加,並且任何的坐騎將不會調降原先的速度。
- 死亡時將不會再掉落靈魂碎片,物品仍將會損壞,且經驗值懲罰將在各等級保持一個相同的比率,最高經驗值懲罰累積上限為50%。
- Other group members no longer gain hate when one member aggros or engages an encounter. If the party member who attacked or aggroed a creature dies or feigns death before others in the group do something to generate hate, the encounter will break instead of attacking the other group members. Please note that certain very wise and powerful opponents will still know everything they need to about your raid force and will act accordingly.
- Characters level 52 and above should now correctly receive skill increases at mini-dings.
- Level 60 characters can now work off XP debt.


*** Quests ***

- If you've deleted any of the tomes in the Enchanted Lands' solo Leatherfoot Tales series, speak with Deputy Stoutgut to get a piece of his mind!
- Leelee Brewbubble in Zek, the Orcish Wastes is a little less strict about who she will let gather reagents for her.
- The Heart of Fear quest should now properly update.
- Tarby Boulderboom can now be hailed by right-clicking him.
- Players who have finished the quest "Protect the Priest's Ship" on the Blackwater Seas boat should now receive their reward from Scholar Milnik in the Thundering Steppes.


*** Items ***

- Treasure chests will now show different contents (copper, silver, gold, or gold and jewels) depending on the quality of the treasures within.
- Mounts now hear your call sooner.
- The Guise of the Deceiver's latent power has been unlocked!
- No-destroy items used to progress heritage quests can now be destroyed. If you do decide to destroy these items, you must delete the quest in order to start over.
- Common house pets, such as dogs, cats, and pigs, are no longer flagged as No Destroy.
- Gathered orbs now have skill benefits.
- Stardust Bracelet can now be equipped.
- Broach of Silence now has a proper icon.


*** Zones and Population ***

- Most non-humanoid creatures (except where it makes sense for them to do so) no longer make use of player spells and combat arts. Instead, they have their own abilities that befit the type of creature they are. If you catch any baby deer casting Ice Comet, please let us know.
- The Sootfoot goblins have assigned a somewhat weaker sentry to patrol the entry tunnel to Lavastorm.
- There should no longer be epic x2 encounters spawning or roaming through Stormhold.
- Only one player is required to have completed the quest "Putting Maltena to Rest" for a group to enter Nektropos Castle: The Return.
- When a player zones out of the Court of Truth, their entire group will no longer transport with them automatically.
- Fish swimming in the shallow rivers of the Enchanted Lands and the Isle of Refuge should no longer break the encounter immediately when attacked. They will jump out of the water a short distance to battle you, however.
- The cursed guardian should now take the appropriate action toward Sheila Everling in Nektropos Castle: The Return.


*** Spells and Combat Arts ***

- The run speed effect from Spirit Totem of the Wolf no longer stacks with run speed buffs.
- Signet of Intuition (Enchanter), Signet of Insight (Coercer), and Rune of Understanding (Illusionist) no longer have stacking issues that prevent one buff from being cast while others from this spell line are active.
- Spells will now interrupt automatically if the target goes out of range while the spell is being cast.
- Spells and combat arts currently being cast will now land on creatures as long as they are within 15 meters or twice the spell's range when casting is complete, whichever is greater. The initial casting ranges have not changed.
- Encounters will now provide rewards if a charmed pet was used to initiate combat and the charm breaks during the fight.
- Charms, hostile AoE spells, and innate abilities such as breath weapons can no longer be reflected.
- Reactive spells that are triggered by the target's death (i.e. the Templar spell Atoning Fate) now work correctly. Previously these spells would not trigger if their target was killed by a proc.

Assassin changes:
- Concealment now has a hate reduction effect that improves with spell scroll upgrades.

Brigand changes:
- Snarl will now properly upgrade in level, and the initial snare amount was increased.

Bruiser changes:
- The proc for Roughhousing now deals damage according to the type of weapon being used.

Conjurer changes:
- Cat's Eye no longer has descriptive text referring to Turtle's Eye. Because cats != turtles.

Defiler changes:
- Spiritual Circle had its pet appearance changed into a glowing spinning object.

Illusionist changes:
- Fleeting Thoughts now greatly increases focus and casting techniques while in effect.
- Savant will no longer cause invisibility to break.

Monk changes:
- Fall of the Phoenix will no longer render pets uncontrollable after the feign has been canceled.

Mystic changes:
- The healing component of Umbral Attendant has been upgraded. Tier upgrades should now have a greater effect as well.
- Ancient Balm spell scrolls now correctly indicate the type of upgrade they provide.

Necromancer changes:
- Servile Soul should now correctly scale with level.

Paladin changes:
- Consecrate had its spell name fixed to match the spell scrolls and recipe names.
- Blessing of the Penitent will now proc an item component less frequently.
- Summoned Squires will now follow Paladins across zone lines.

Ranger changes:
- Stream of Arrows had its hate amount reduced, and hate amount reduces further with upgrades.
- A Second Ranger casting Stream of Arrows should no longer cancel the effects of the initial cast.

Shadowknight changes:
- Death March no longer causes player pets to run in fear.

Swashbuckler changes:
- Hail of Steel had its hate amount reduced, and hate amount reduces further with upgrades.
- A second swashbuckler casting Hail of Storm should no longer cancel the effects of the initial cast.

Templar changes:
- The proc from Unyielding Benediction will once again absorb physical attacks.

Wizard changes:
- Surging Tempest should be resisted less often every damage update.
- Procs from Flametongue should no longer consume the buff recipient's power.


*** Tradeskills ***

- Excellent Quality Scaled Pelts were being obtained less often than other types of level 50 legendary harvested components. They should now be found with the same frequency.
- Low green recipes should once again award experience.
- Recipes for Sylvan Touch should now appear in the correct book according to their rarity.
- Weaponsmith Essentials Volume 21 now contains Carbonite Foils and Carbonite War Axes.
- The recipe for Shadow Slip should correctly appear in the level 47 Jeweler books.
- Removed the duplicate recipes from the Advanced Tailor Volume 51 recipe scroll.
- Added a new recipe for Tin Throwing hammers to Artisan Essentials Volume 6.
- Minor Ripped Material can now be countered by Fasten, Seam, Tack, and Embellish.
- The Sage recipe for Vulian Interference is now in the level 38 essentials/advanced books to match the level that the spell is gained.
- Steel Arrow will now indicate the correct primary component that is required for the recipe.
- Jeweler Sandcloth Cloth recipe will now correctly use Jewelry special events to match the skills used to make the item.
- The Sage recipe for Intensify is now in the level 35 essentials/advanced books to match the level that the spell is gained.
- The Scholar recipe for Stinging Swarm is now in the level 11 essentials/advanced books to match the level that the spell is gained.
- The Scholar recipe for Symbol of Transal is now in the level 16 essentials/advanced books to match the level that the spell is gained.
- Changed the name of the 54 Alchemist recipe for Quelling Blow to Quelling Strike to match the name of the Combat art that it makes.
- Changed the name of the Sage recipe for Transcendent Blessing to Transcendent Grace to match the name of the Spell that is made.
- Adjusted recipe for Imbued Briarwood Bo Staff to require the correct level of fuel for the recipe.
- Adjusted recipe for Imbued Briarwood Fighting Baton to require the correct level of fuel for the recipe.
- Adjusted recipe for Imbued Briarwood Greatstaff to require the correct level of fuel for the recipe.
- Adjusted recipe for Imbued Briarwood Quarter Staff to require the correct level of fuel for the recipe.
- Adjusted the level for the recipes for Fulginate and Ebon Greatspears to be a level 47 recipe instead of a 41/42 recipe respectively.
- The Sage recipe for Suffocating Cloud is now in the level 28 essentials/advanced books to match the level that the spell is gained.
- The Sage recipe for Dark Pact is now in the level 26 essentials/advanced books to match the level that the spell is gained.
- Recipes should no longer have a chance of going from conning blue directly to grey.
- The pristine version of an Imbued Blackened Iron Crescent Axe had its name corrected.
- The recipe for Summon Shadows has been removed, as there are no upgrades for this spell.
- The Feysteel Arrows recipe will now indicate the proper primary component.
- Feyiron Greatspear is now a level 37 recipe.
- The Imbued Ash Greatstaff recipe now uses the correct fuel.
- The level 38 Sage recipe for Tellurian Veteran has been renamed to Tellurian Avenger to match the spell.
- The Imbued Ash Quarter Staff recipe now uses the correct fuel.
- The Imbued Ash Bo Staff recipe now uses the correct fuel.
- The Imbued Ash Spellbinder's Staff recipe now uses the correct fuel.
- The pristine version of an Imbued Feyiron Spear had its name corrected.
- The Scholar recipe for Smuggler's Talent has been renamed to Stay Low to match the spell.
- The Carpenter recipe for Bone Cudgels no longer indicates that it is an imbue recipe.
- Armorer Essential Volume 49 has been removed from the game, as it does not contain any recipes.
- The Paladin Brazier now has a worked quality product.
- The following Sage spells have had their levels adjusted. (<old level>,<new level>:
* Blazing Intimidation (27,30), Vile Imprecation (28,31), Flashfreeze (29,30), Accordant Spirits (43,41), Dooming Swarm (43,45), Zealot's Conviction (43,42), Abysmal Fury (44,42), Faithful Ministration (44,43), Feral Tenacity (44,41), Inferno (44,42), Ruinous Imprecation (44,45), Sylph (44,41), Transference (44,41), Baleful Efflux (45,44), Dismay (45,50), Feral Salve (45,43), Flameshield (45,50), Nihilism (45,50), Ravaged Psyche (45,50), Syphon Life (45,50), Truss (45,47), Aspect of Darkness (46,49), Clarity (46,47), Ferine Mask (46,47), Fiery Doom (46,45), FlameStrike (46,43), Heat Convulsions (46,45), Lobotomize (46,45), Ferine Elixer (47,46), and Vulian Gift (49,47).
- The stats on Tin Tulwar recipe products now increase logically.
- There is now a recipe for Sylvan Touch in Scholar Essentials/Advanced Volume 15.
- Adjusted the level and difficulty of the Craftsman recipe for Maple Wand from 12 to 19.
- Adjusted the level of the recipe for the Spell Cerebral Spasm from level 15 to level 10. It can now be found in the Sage Essentials/Advanced Volume 11.
- Adjusted the level of the recipe for the Combat Art Shadow Slip from level 33 to level 47 . It can now be found in Jeweler Essentials/Advanced Volume 47.
- Instill should now successfully counter its corresponding events.
- The Engraved Leather Skullcup recipe will now indicate the correct primary component.
- Changed the name of the level 51 imbue line of Geomancy reaction arts from Instill to Implant to avoid confusion with another reaction art with the same name.


*** Art ***

- The spell effect used in many types of heals has been replaced with a less obtrusive effect that is easier to see through.
- Legendary level 50 crafted leather armor (scaled) now has a darker tint, and the leggings no longer have skirting.
- Many items that drop in the Ruins of Varsoon have a new look.
- The following armor pieces (and some others) now have a different appearance:
* Ancient Legplates of Ro
* Ancient Vambraces of Ro
* Barbute of Glowing Runes
* Barbute of the Faithful Servant
* Benthafs Head Protector
* Blighted Ivy Leggings
* Boots of Many Shadows
* Boots of Reason
* Boots of the Devout
* Boots of the Revenant
* Bracers of Betrayal
* Bracers of Command
* Bracers of Many Shadows
* Bracers of Swirling Energy
* Bracers of the Dune Strider
* Bracers of the Lost Eye
* Cap of Ethereal Foci
* Cap of the Caliph
* Captain Feyns Chain Wristguards
* Chestguard of Swirling Energy
* Chestguard of the Revenant
* Circlet of Living Fire
* Circlet of the Spirits
* Circlet of True Sight
* Coat of the Forbidden Lyricist
* Coif of Many Shadows
* Coif of the Lost Eye
* Coif of the Shadow Stalker
* Cold-forged Barbute
* Cold-forged Breastplate
* Cold-forged Greaves of Might
* Cold-forged Gussets of Might
* Cold-forged Sabatons of Might
* Cold-forged Spaulders
* Crafted Cobalt
* Crafted Ebon
* Crimson Gauntlets of Ro
* Crimson Sabatons of Ro
* Cuffs of Ro
* Cuirass of the Daywalker
* Cuirass of the Djinn
* Dark League Coat
* Dragon Hide Skullcap
* Drape of Silent Screams
* Drape of the Revenant
* Elven Gloves of Power
* Entwood Shoulder Pads
* Envenomed Coif of Focus
* Flared Plate Spaulders of Ro
* Forgotten Gloves of the Bloodmagus
* Gauntlets of Altruism
* Gauntlets of Rejuvenation
* Gauntlets of the Pharaoh
* Glistening Scale Coat of the Nightwalker
* Glistening Scale Tunic of the Nightwalker
* Glorious Golden Gauntlets of Hyvaito
* Glorious Golden Helm of Hyvaito
* Glorious Golden Spaulders of Hyvaito
* Gloves of Subtle Strength
* Gloves of the Daywalker
* Gloves of the Undying
* Golden Dragon Scale Boots
* Golden Dragon Scale Bracers
* Golden Dragon Scale Coif
* Golden Dragon Scale Gloves
* Greaves of Paranoia
* Guardian Barbute of the Djinn
* Gussets of Deflection
* Gussets of Force
* Handguards of the Daywalker
* Helm of Ancient Wisdom.
* Helm of Dark Sanctity
* Helm of the Cursed
* Helm of the Protector
* Hyvaitos Gold Woven Shoulder Pads
* Hyvaitos Gold Woven Wristguards
* Immovable Barbute
* Knolusamuts Gauntlets
* Leather Gloves of Arazul
* Leggings of Arbitration
* Leggings of Assassination
* Leggings of Conscience
* Leggings of Eerie Foreboding
* Leggings of Enlightened Lore
* Leggings of the Coin
* Leggings of the Greenwood
* Leggings of the Prophet
* Leggings of the Unliving
* Legplates of Sphinxs Wisdom
* Legplates of the Righteous
* Lion Emblazoned Barbute
* Lion Emblazoned Gauntlets
* Lockjaw Hide Vest
* Mail Boots of the Umbra
* Mail Coat of the Umbra
* Mail Gloves of the Voidwalker
* Mail Helm of the Umbra
* Mail Wristguards of the Umbra
* Mantle of Deceiving Beauty
* Mantle of Evergloom
* Mantle of Flames
* Mantle of Many Shadows
* Mithril Alloy Gauntlets
* Mithril Spaulders of the Champion
* Nightfall Coat of the Scoundrel
* Pauldrons of Dark Prayers
* Pauldrons of the Martyr
* Prismatic Scale Boots
* Ringmail Tunic of the Mystic
* Rune Scrawled Gauntlets
* Sciminestras Handguards
* Seething Bracers of Fortitude
* Seething Leggings of Fortitude
* Shimmering Boots of the Coin
* Shoulder Pads of Natures Glory
* Shoulder Pads of the Dark Disciple
* Silver Dragon Scale Breastplate
* Silver Dragon Scale Tonlets
* Silver Dragon Scale Vambraces
* Skullcap of Precision
* Skullcap of the Dark Disciple
* Skullcap of the Night Walker
* Spaulders of Forgotten Glory
* Terror Wrought Mantle
* Totemic Mithril Helm
* Truesilver Coif
* Truesilver Tunic
* Tunic of the Lost Eye
* Tycozamoukhs Skullcap
* Vehemence Laced Handguards
* Wildwood Twisted Gloves
* Wildwood Twisted Leggings
* Wildwood Twisted Shoulder Pads
* Wildwood Twisted Skullcap
* Wish-forged Barbute
* Wish-forged Pauldrons
* Wristguards of Natures Wish
* Wristguards of the Revenant
* Zealots Pauldrons


*** Audio ***

- Jump and attack vocals will now play less repetitively.


*** Commands, Controls, and User Interface ***

- You can now change the size of the icons in your hotkey bars. Right-click on the hotkey bank, select "Set Icon Size," and use the slider to select the icon size you prefer.
- The /emote command should now correctly display your character's name.
- Charms, expendable items, and some pieces of equipment with clickable effects will now show reuse timers and distance tinting like spells do. This can be toggled on or off in the Options menu under User Interface --> Inventory --> Show recast timer for items.
- Characters created with SOGA models switched on can now correctly change their appearance. Appearance changes had been saved but were not being displayed, so after the update your SOGA character will appear with whatever changes you most recently made.
- The Factions tab on the Persona window now displays the current faction value and shows progress within the current degree of faction.
- There is a new command called /showhelm that will allow you to toggle showing a helmet or mask when lowering a robe hood via the /showhood command. This command is temporary until we integrate the two commands together into a single option.
- You can now close windows via the right-click context menu. This is especially useful if you have window frames disabled.
- The /who command will now search using tradeskill level if you specify the artisan class name. For example, typing "/who all alchemist 50 60" will no longer return the names of level 50 to 60 adventurers who are also a lower-level alchemist.
- Double-clicking a house item in your inventory will now attempt to place it.
- Clicking the item link in your chat window after harvesting a collection item will attempt to add the item to a collection in your quest journal.
- The number of house items you have placed in your house is now listed on the main house window.
- The Collect an Item window now shows icons, tooltips, and status reduction, and will indicate if items are located on the floor, ceiling, or wall.
- Item links that contain colons will now work correctly.
- The compass and clock windows now work with clickthrough enabled.
- The onscreen message window now defaults to using clickthrough.
- The login window will now allow use of the keypad for numeric entry.
- The location listed for house items should now give the correct position (wall, floor, or ceiling).
- "Rent Reduction" is now listed as "Status Reduction."
- Partial stacks of equipped items in the Charm slot can now be moved correctly.


*** UI Modders ***

- There is now better tracking for window versions in the user interface.
- /window_version <Module> <Name> will return the current version of the specified UI window.
- There is also now a new interface property that give detailed version information on UI windows: version="<major>.<minor>.<revision>"
- If the major number does not match, the window will not be displayed (e.g. if the window version in-game is 2.0.0, but your mod's version is 1.0.0, it will not display).
- If the minor version number does not match, some functionality may not work correctly, but the window will still be displayed.
- If the revision version number does not match, there was a cosmetic change to the window.
- There is a new interface properly for modder attribution and commentary that is displayed in /window_version: version_note="<text>"


*** UI Files Updated ***

eq2ui_hud.xml
eq2ui_hud_slider.xml (new file)
eq2ui_mainhud_clock.xml
eq2ui_mainhud_compass.xml
eq2ui_mainhud_hotkey.xml
eq2ui_mainhud_persona.xml
eq2ui_playerhousing.xml
eq2ui_popup.xml
eq2ui_popup_houseitems.xml
The Sun Moon - EverQuest II @ Unrest (Najena) Server
Lv100 Iks Inq Ezigh (a.k.a. Crlight) 320 AA / 25 Prestige AA
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