Update Notes: Friday, October 26, 2012
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- DevTracker
- 一般會員
- 文章: 957
- 註冊時間: 2009年 4月 5日, 04:30
- 主角色: BOT
Update Notes: Friday, October 26, 2012
This update should occur around 6pm PST. POPULATION / ZONE PROGRESSIONEidolon JungleEidlolon Jungle - Hunting Razorclaw that patrol nearby will no longer path to the respawn point at /loc 63.32, -9.00, 562.30. ABILITIES / ALTERNATE ADVANCEMENTBerserkerRampager's Resilience no longer kills the berserker if they or their allies fail to strike a death blow. Instead, it dazes and prevents hostile spells for 12 seconds. The base amount of time to strike a deaht blow has been increased to 45 seconds.Rage Face is now +15 seconds per rank instead of +20%. It no longer modifies Rampaging Vengeance.Rampaging Vengeance now triggers when Rampager's Resilience is cast, instead of when it triggers. It no longer applies Waning Vengeance on termination.Unstoppable now also applies 4 seconds of immunity to Stuns, Stifles and Dazes when it triggers.Focus: Berserk now also increase the target of Berserk's Crit Bonus by 5% of their base crit bonus. (Ex: An assassin who procs Berserk and has 100 Crit Bonus will go to 105 Crit Bonus.)Stunning Roar now casts at 0.5 seconds.Bloodbath deals 30% more damage.Berserker Onslaught deals 30% more damage.Head Crush deals 50% more damage.Maul deals 50% more damage.Juggernaut no longer grants Crit Chance and instead grants Crit Bonus. BrigandNatural Irritants now properly references Blinding Dust. BruiserMartial Leap no longer has a minimum range. It only leaps to targets who are outside of 10 meters. DefilerHastened Channeling has been replaced with Ward's Bane. This inflicts damage on any target striking Carrion Warding or Ancient Shroud. It can only trigger once every 2.5 seconds. The damage is attributed to the target. IllusionistChromatic Illusion is now properly centered on the enemy, rather than the caster. ConjurorBlazing Energy now increases Spell Weapon AE Auto-Attack Chance instead of power. CoercerEther Balance should trigger once more. FuryForce of Nature should properly heal the target instead of the fury. MonkWinds of Salvation no longer has a minimum range. It only pulls targets who are outside of 10 meters.Serene Energy has had its ward doubled. PaladinFaithful Retaliation should apply the damage properly for group members. TemplarDeific Restoration should properly apply when the targets are 26% or higher. WizardFrozen Rain passively allows the wizard to build charges of Frozen Solid when using damage spells. The trigger chance on Frozen Solid is 11% at Rank 1, 22% at Rank 2 and 33% at Rank 3. Frozen Solid increments at 3 per attack target and maxes at 60. Frozen Rain inflicts cold damage to the wizard's target. The damage is substantially higher with 60 charges of Frozen Solid.Cryomaster now increases the amount of increments gained per trigger of Frozen Solid by 1 per rank.Icicles is now Iced Anger. It reduces the wizard's threat by 0.15% of their damage per rank per increment of Frozen Solid.Frozen Solid is now Velium Chill. Rank 1 allows Hail Storm and Fusion to cast at 1.5 and 3.5 seconds respectively when you have 20 increments of Frozen Solid. Rank 2 allows Hail Storm and Fusion to cast at 0.75 and 2 seconds respectively when you have 40 increments of Frozen Solid. Rank 1 allows Hail Storm and Fusion to cast instantly when you have 60 increments of Frozen Solid. Frozen Over is now Frozen Detonation, an alternate ability for Frozen Rain. Frozen Detonation inflicts cold damage to the targets surrounding the wizard, at about 33% of the damage of Frozen Rain. The damage is substantially higher with 60 charges of Frozen Solid.Ether Flow is now Arcane Tyrant. It grants a 10% chance to trigger additional magic damage when attacking to Tyrant's Pact. WarlockToxic Mist is now Toxic Assault. It passively allows the warlock to build charges of Toxic Aura when using damage spells. The trigger chance on Toxic Aura is 11% at Rank 1, 22% at Rank 2 and 33% at Rank 3. Toxic Aura increments at 3 per attack target and maxes at 60. Toxic Assault inflicts disease damage to the warlock's target. The damage is substantially higher with 60 charges of Toxic Aura.Deadly Toxins now increases the amount of increments gained per trigger of Toxic Aura by 1 per rank.Toxic Grasp is now Toxic Confusion. It reduces the warlock's threat by 0.15% of their damage per rank per increment of Toxic Aura.Diseased Mind has been changed. Rank 1 allows Apocalypse and Rift to cast at 2.75 and 3.5 seconds respectively when you have 20 increments of Toxic Aura. Rank 2 allows Apocalypse and Rift to cast at 1.5 and 2 seconds respectively when you have 40 increments of Toxic Aura. Rank 1 allows Apocalypse and Rift to cast instantly when you have 60 increments of Toxic Aura. Caustic Deathbringer is now Caustic Detonation, an alternate ability for Toxic Assault. Caustic Detonation inflicts disease damage to the targets surrounding the warlock, at about 33% of the damage of Toxic Assault. The damage is substantially higher with 60 charges of Toxic Aura.Miasma is now a 10% chance for Dark Pact to trigger additional disease damage when attacking. ITEMSAll Ethernere collection items will now stack.