[情報] Paladin RoK Info
發表於 : 2007年 11月 12日, 00:36
雖然沒有 active 的 mainchar 是玩 Pally 不過還是貼一下給穆炎參考 XD
71 Faith Strike - A melee attack that deals some damage and replenishes some of the paladin's health
71 Doom Rays - Inflicts damage to the enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious
based spell effects
71 Cleave Faith - A powerful melee attack that strikes for divine damage
72 Stance: Bayle's Stance - Greatly increases defense, aggression, wisdom, physical, magic and divine damage mitigation at the cost of
offensive melee skills. This is the paladin's primary defensive stance
72 Prayer of Amelioration - Heals the paladin's group
72 Clarion - Increase the target's hate towards the paladin, with increasing hate over time
73 Bayle's Leadership - Increase the wisdom and healing of all the paladin's allies
73 Stance: Wrath Stance - Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This
is the paladin's primary offensive stance (Missing Strength here, hope its a typo)
73 Donation of Armament - Increases an ally's melee mitigation at the cost of the melee mitigation from the crusader. This spell cannot be cast
on yourself
74 Penitent Kick - A melee attack that deals divine damage and knocks the target down
74 Holy Touch - Replenishes health instantly. This replenishment does not have a casting time, nor does it cost power, but it has a significant
reuse timer
74 Consecration - An aura surrounds the paladin, continuosly dealing diving damage to all nearby enemies untill the spell expires
75 Circular Smite - A melee attack the strikes nearby enemies surrounding the paladin and replenishes some health of nearby group members
76 Holy Aid - Replenishes some of the target's health
76 Excoriation - Increases the hate of all enemies in an encounter towards the paladin and decreases their divine resistance
76 Call to Redemption - Blesses the weapons of the pladin's group, granting them a chance to deal divine damage with each hit. Undead
targets take twice as much damage
77 Righteous Weapon - Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take
twice as much damage
77 Break Will - A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional
damage against the undead.
77 Blessing of the Paladin - Increases the paladin's maximum hit points and strength
78 Sacrament of Bayle - Heals the paladin
78 Refusal of Atonement - Inflicts massive divine damage to the target
78 Castigation - Cleanses most hostile spell and physical debuffs on the paladin. Enemies surrounding the paladin are stuck by divine damage
and the amount of damage is increased for each hostile spell removed
79 Prayer - Wards the paladin's target, preventing them from taking damage
79 Judgment - Interrupts the target and deals instant divine damage
79 Heroic Dash - A shield attack that knocs the enemy down, stuns them for a short duration and increases the hate towards the paladin. The
attack requires a shield
80 Holy Ground - For a brief moment, any enemies you strike that don't already hate you the most now consider you their second greatest
threat
80 Verdict - Deals instant divine damage and interrupts the target and surrounding encounter members
80 Circle of Conviction - Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it
damages
80 Holy Strike - A melee attack that deals divine damage and additional divine damage over time
71 Faith Strike - A melee attack that deals some damage and replenishes some of the paladin's health
71 Doom Rays - Inflicts damage to the enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious
based spell effects
71 Cleave Faith - A powerful melee attack that strikes for divine damage
72 Stance: Bayle's Stance - Greatly increases defense, aggression, wisdom, physical, magic and divine damage mitigation at the cost of
offensive melee skills. This is the paladin's primary defensive stance
72 Prayer of Amelioration - Heals the paladin's group
72 Clarion - Increase the target's hate towards the paladin, with increasing hate over time
73 Bayle's Leadership - Increase the wisdom and healing of all the paladin's allies
73 Stance: Wrath Stance - Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This
is the paladin's primary offensive stance (Missing Strength here, hope its a typo)
73 Donation of Armament - Increases an ally's melee mitigation at the cost of the melee mitigation from the crusader. This spell cannot be cast
on yourself
74 Penitent Kick - A melee attack that deals divine damage and knocks the target down
74 Holy Touch - Replenishes health instantly. This replenishment does not have a casting time, nor does it cost power, but it has a significant
reuse timer
74 Consecration - An aura surrounds the paladin, continuosly dealing diving damage to all nearby enemies untill the spell expires
75 Circular Smite - A melee attack the strikes nearby enemies surrounding the paladin and replenishes some health of nearby group members
76 Holy Aid - Replenishes some of the target's health
76 Excoriation - Increases the hate of all enemies in an encounter towards the paladin and decreases their divine resistance
76 Call to Redemption - Blesses the weapons of the pladin's group, granting them a chance to deal divine damage with each hit. Undead
targets take twice as much damage
77 Righteous Weapon - Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take
twice as much damage
77 Break Will - A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional
damage against the undead.
77 Blessing of the Paladin - Increases the paladin's maximum hit points and strength
78 Sacrament of Bayle - Heals the paladin
78 Refusal of Atonement - Inflicts massive divine damage to the target
78 Castigation - Cleanses most hostile spell and physical debuffs on the paladin. Enemies surrounding the paladin are stuck by divine damage
and the amount of damage is increased for each hostile spell removed
79 Prayer - Wards the paladin's target, preventing them from taking damage
79 Judgment - Interrupts the target and deals instant divine damage
79 Heroic Dash - A shield attack that knocs the enemy down, stuns them for a short duration and increases the hate towards the paladin. The
attack requires a shield
80 Holy Ground - For a brief moment, any enemies you strike that don't already hate you the most now consider you their second greatest
threat
80 Verdict - Deals instant divine damage and interrupts the target and surrounding encounter members
80 Circle of Conviction - Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it
damages
80 Holy Strike - A melee attack that deals divine damage and additional divine damage over time