[情報] 新冒險職業: 考古學家
發表於 : 2007年 4月 2日, 03:07
New Character Class: Archaeologist
新冒險職業: 考古學家
The EverQuest II team is happy to announce the inclusion of a new character class in Game Update 34. This class will be the first class to allow players to start new characters in Haven as an exile. We now introduce you to the Archaeologist
EQII 製作團隊很高興將介紹給各位新的冒險職業將於第 34 號遊戲更新登場。這個職業將會是第一個能讓避難所裡的流放者選擇的職業。
我們將向各位介紹考古學家。
Class Details:
Archaeologists are the first example of 'Master Classes' in EverQuest Ii and will be one of the harder roles to fill. Archaeologists will start out weak initially, relying on stealth, speed, and the Investigation skill that has recently been added to the game. As they gain levels their class skills will include increased combat proficiency with the bullwhip, and pickaxe, and exceptional evasion abilities.
考古學家將會是第一個大師職業的範例並會是最難扮演的角色之一。考古學家一開始非常的貧弱,
完全仰賴潛行、快跑以及剛加入遊戲裡的調查技能。
當他們等及提升,將會透過皮長褲、鶴嘴鋤以及特殊逃跑技能來增進戰鬥能力。
Races Allowed:
Only humans, dwarves, and gnomes may select the Archaeologist class (Arc for short) in Exile.
僅有流放狀態下的人類、矮人以及地精能夠選擇考古學家作為他們的冒險職業。
Tradeskill Synergy:
As master explorers and discoverers, the Arc class will gain a 20% increased chance of harvesting rare tradeskill items, and will benefit from a tradeskill exp. bonus of 1% per tradeskill level.
由於是探險與冒險專業,他們會獲得 20% 更大機會採集到稀有交易技能材料,並且每一級交易技能提升,
都將獲得交易技能經驗值 1% 的加成。
Signature Quest:
To help starting Arc players, a new Signature Quest starting in Exile will take players through the first 20 levels of experience. The quest involves the search for an artifact known as the Orb of Detection. This orb will grant Arc's increased resistances, and invisibility on command. Archaeologists
will be able to maintan their invisibility while harvesting.
為了幫助這些玩家,一個新的 Signature 任務將可以由流放者來進行,並帶領玩家提升前 20 級的經驗值。
這個任務需要去找尋一個察覺之球,這個晶球會應加抗性以及隱身。考古學家能夠於採即時保持隱形。
New Title System:
In addition, the Arc class will be the first to demonstrate the new Class/Title system which grants players visible titles based upon the level of experience in their class. Here is a peek at the first 30 levels of titles for the Archaeologist class.
考古學家將會是第一個能讓玩家因為他們等級提升而獲得特殊稱號的職業。以下將會是一些考古學家的範例。
* XL 1-2: Digger
* XL 3-5: Field Worker
* XL 6-9: Investigator
* XL 10-13: Exhumer
* XL 14-17: Excavator
* XL 18-21: Spelunker
* XL 22-25: Speleologist
* XL 26-29: Collector
* XL 30: Curator
Class Hat:
Also included in this update will be the Archaeologist Class Hat: The Fedora. Arc characters will start with this hat at first level, allowing us to avoid the time it would take to build the full quest line. It will not be equippable until 65^th level, and is No Trade, No Drop, and No Destory. Due to this perceived bonus of receiving a hat at first level, the fedora will only be half effective if the character is swimming, or it is raining outside your house.
同時也將在這次更新前預告,考古學家的新職業帽微軟呢帽。考古學家將會在一開始就拿到這個帽子,
一開始並不能穿戴,且其為無法轉移交易、無法銷毀。由於一開始就會獲得這頂帽子,這軟呢帽在角色游泳或是外面下雨時僅會得到一半的能力值。
Phobias:
As an added bonus, we have forced the apprentice developers to work hard on including a phobia system into the game. This manifests in a new fear effect in the game which will cause an instant evac to the tutorial islands for any character affected by their phobia.
Archaeologists will have the 'snakes' phobia.
Paladins will have the 'dirt' phobia.
Dirges will be phobic to songs in Major keys, especially from Boy Bands or American Idol.
Other classes will get to learn the hard way.
相當於新增的獎勵,我們組織了一些製作人努力工作來新增一個恐懼症系統於遊戲裡。這會產生一種新的恐懼,
並使所有遭受到這種恐懼症的玩家立即被傳送到新手島。考古學家將有懼蛇症,聖騎士有著懼土症。
輓歌詩人則會懼怕主音,特別是 Boy Bands 以及 American Idols。
In Closing:
The EQII dev team is very excited to share this new class announcement with you. The Archaeologist class should be available on the third Tuesday of April, provided the server hamsters hold up. Here is a preview picture of a 70th level Archaeologist to hold you over until then.
EQII 製作團隊很高興能與各位分享這個新的職業豋場消息與各位。考古學家將在四月的第三個週二開放,
若於伺服器維修當時更新。
這裡是一張 Lv70 的考古學家預覽圖,將於近日展出。
新冒險職業: 考古學家
The EverQuest II team is happy to announce the inclusion of a new character class in Game Update 34. This class will be the first class to allow players to start new characters in Haven as an exile. We now introduce you to the Archaeologist
EQII 製作團隊很高興將介紹給各位新的冒險職業將於第 34 號遊戲更新登場。這個職業將會是第一個能讓避難所裡的流放者選擇的職業。
我們將向各位介紹考古學家。
Class Details:
Archaeologists are the first example of 'Master Classes' in EverQuest Ii and will be one of the harder roles to fill. Archaeologists will start out weak initially, relying on stealth, speed, and the Investigation skill that has recently been added to the game. As they gain levels their class skills will include increased combat proficiency with the bullwhip, and pickaxe, and exceptional evasion abilities.
考古學家將會是第一個大師職業的範例並會是最難扮演的角色之一。考古學家一開始非常的貧弱,
完全仰賴潛行、快跑以及剛加入遊戲裡的調查技能。
當他們等及提升,將會透過皮長褲、鶴嘴鋤以及特殊逃跑技能來增進戰鬥能力。
Races Allowed:
Only humans, dwarves, and gnomes may select the Archaeologist class (Arc for short) in Exile.
僅有流放狀態下的人類、矮人以及地精能夠選擇考古學家作為他們的冒險職業。
Tradeskill Synergy:
As master explorers and discoverers, the Arc class will gain a 20% increased chance of harvesting rare tradeskill items, and will benefit from a tradeskill exp. bonus of 1% per tradeskill level.
由於是探險與冒險專業,他們會獲得 20% 更大機會採集到稀有交易技能材料,並且每一級交易技能提升,
都將獲得交易技能經驗值 1% 的加成。
Signature Quest:
To help starting Arc players, a new Signature Quest starting in Exile will take players through the first 20 levels of experience. The quest involves the search for an artifact known as the Orb of Detection. This orb will grant Arc's increased resistances, and invisibility on command. Archaeologists
will be able to maintan their invisibility while harvesting.
為了幫助這些玩家,一個新的 Signature 任務將可以由流放者來進行,並帶領玩家提升前 20 級的經驗值。
這個任務需要去找尋一個察覺之球,這個晶球會應加抗性以及隱身。考古學家能夠於採即時保持隱形。
New Title System:
In addition, the Arc class will be the first to demonstrate the new Class/Title system which grants players visible titles based upon the level of experience in their class. Here is a peek at the first 30 levels of titles for the Archaeologist class.
考古學家將會是第一個能讓玩家因為他們等級提升而獲得特殊稱號的職業。以下將會是一些考古學家的範例。
* XL 1-2: Digger
* XL 3-5: Field Worker
* XL 6-9: Investigator
* XL 10-13: Exhumer
* XL 14-17: Excavator
* XL 18-21: Spelunker
* XL 22-25: Speleologist
* XL 26-29: Collector
* XL 30: Curator
Class Hat:
Also included in this update will be the Archaeologist Class Hat: The Fedora. Arc characters will start with this hat at first level, allowing us to avoid the time it would take to build the full quest line. It will not be equippable until 65^th level, and is No Trade, No Drop, and No Destory. Due to this perceived bonus of receiving a hat at first level, the fedora will only be half effective if the character is swimming, or it is raining outside your house.
同時也將在這次更新前預告,考古學家的新職業帽微軟呢帽。考古學家將會在一開始就拿到這個帽子,
一開始並不能穿戴,且其為無法轉移交易、無法銷毀。由於一開始就會獲得這頂帽子,這軟呢帽在角色游泳或是外面下雨時僅會得到一半的能力值。
Phobias:
As an added bonus, we have forced the apprentice developers to work hard on including a phobia system into the game. This manifests in a new fear effect in the game which will cause an instant evac to the tutorial islands for any character affected by their phobia.
Archaeologists will have the 'snakes' phobia.
Paladins will have the 'dirt' phobia.
Dirges will be phobic to songs in Major keys, especially from Boy Bands or American Idol.
Other classes will get to learn the hard way.
相當於新增的獎勵,我們組織了一些製作人努力工作來新增一個恐懼症系統於遊戲裡。這會產生一種新的恐懼,
並使所有遭受到這種恐懼症的玩家立即被傳送到新手島。考古學家將有懼蛇症,聖騎士有著懼土症。
輓歌詩人則會懼怕主音,特別是 Boy Bands 以及 American Idols。
In Closing:
The EQII dev team is very excited to share this new class announcement with you. The Archaeologist class should be available on the third Tuesday of April, provided the server hamsters hold up. Here is a preview picture of a 70th level Archaeologist to hold you over until then.
EQII 製作團隊很高興能與各位分享這個新的職業豋場消息與各位。考古學家將在四月的第三個週二開放,
若於伺服器維修當時更新。
這裡是一張 Lv70 的考古學家預覽圖,將於近日展出。