[討論] Kaladim Ring Event
發表於 : 2006年 12月 20日, 18:32
•Avatar Event
The following mobs and npc's NEED to be up for the ring to be activateable:
- 4 guards around the pool in the first room
- Geomancer goblin and 2 rock adds in the pool in first room
- The Avatar of Brell himself
- 2 groups of NPCs around the avatar (can spawn a named here too).
- Serilian Knights and the High Seer or some such in the last room.
Kill the 4 guards and the geomancer in the pool. This makes npcs around avatar attackable - kill them. This makes the knights and priests in the last room attackable - kill them. Avatar will become attackable - kill him.
*the avatar is on a 2 hour timer, when I was clearing it all I had everything up at the end of that 2 hours. I am not certain on the respawn of the individual sets of mobs in this event (if a group kills half the mobs and then leaves for example), but I am pretty sure the priests and believers have absolutely nothing to do with spawning the ring event mobs.
The following mobs and npc's NEED to be up for the ring to be activateable:
- 4 guards around the pool in the first room
- Geomancer goblin and 2 rock adds in the pool in first room
- The Avatar of Brell himself
- 2 groups of NPCs around the avatar (can spawn a named here too).
- Serilian Knights and the High Seer or some such in the last room.
Kill the 4 guards and the geomancer in the pool. This makes npcs around avatar attackable - kill them. This makes the knights and priests in the last room attackable - kill them. Avatar will become attackable - kill him.
*the avatar is on a 2 hour timer, when I was clearing it all I had everything up at the end of that 2 hours. I am not certain on the respawn of the individual sets of mobs in this event (if a group kills half the mobs and then leaves for example), but I am pretty sure the priests and believers have absolutely nothing to do with spawning the ring event mobs.