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Update Notes: Monday, November 5, 2012

發表於 : 2012年 11月 6日, 05:56
DevTracker
This update should occur around 4pm PST.  GENERAL/duel_accept will now close the choice window without needing to click the button.Fixed a bug where some escort NPCs would lock to attackers preventing you from helping them.Fixed a client crash when using custom UIs.Fixed a crash where the zone could crash when your mercenary starts a fight.  POPULATION / ZONE PROGRESSIONWurmbone's End Collections will now yield the appropriate treasure for the zone. Obol PlainsCrude rhenium projectile weapons are now sold by master ammunition vendors.  ABILITIES / ALTERNATE ADVANCEMENTAssassinCarnage is now properly flagged as a proc and no longer gets ability modifier. It's damage has been doubled. It also no longer heals the target with a specific prestige ability.Bloodflurry's reuse has been increased to 20 seconds and its damage increased by around 30%.Carnage Wrought's damage has been increased by 30%.Acidmist's damage has been increased by 50%.Poised in Shadows will now be removed completely when taking any damage that would trigger a damage shield. It now is 3% damage reduction per increment per rank. (Max of 27% with rank 3 and 3 increments.)Concealer's Pain is now a 20% bonus to potency.Caustic Weaponry's damage has been reduced by 25%.Nightblade no longer has a recovery time.Intensified Carnage has had its damage doubled. BeastlordTruespirit's Understanding now properly is flagged as a proc and the damage is correct for the two stances.Feral Whirl's damage has been greatly increased.Feral Intensity no longer has a recovery time and has its reuse time doubled. The damage has been greatly increased.U'lla's Toughness will now be removed completely when taking any damage that would trigger a damage shield. It now is 3% damage reduction per increment per rank. (Max of 27% with rank 3 and 3 increments.)Ralissk's Perception has had its reuse tripled and damage greatly increased.Wisdom of the Chokidai now adds a second hit rather than increasing the size of the original hit.Truespirit Energy and Truespirit Power have had their damage increased by 20%.Truespirit's Ferocity is now a 20% bonus and requires 10 advantages to trigger.Defensive Perception is now 6% reduction. The duration has been increased by 10 seconds. BrigandThug's Poison is now properly flagged as a proc and no longer gets ability modifier. BruiserPulverize is now properly flagged as a proc and no longer gets ability modifier. ConjurorPlanar Wrack is now properly flagged as a proc and no longer gets ability modifier. MonkWaveform is now properly flagged as a proc and no longer gets ability modifier. NecromancerGraverot is now properly flagged as a proc and no longer gets ability modifier. PaladinCasting Divine Territory will now properly consume stacks of Divine Justice. RangerBlazing Weapons' damage has been reduced by 25%.Erolissi's Heartseeker's damage has been increased by 25%.Burning's Damage has been doubled.Rapid Salvo and Repeated Salvo have had their damaged increased by 30%.Rapid Fire's damage has been increased by 2.5 times.Empowered Salvo is now 60% per point.Blazing Shot and Flaming Weapons have had their reuse time doubled and their damage increased by 2.4 times.Hidden Show now has a 1.5 second cast time.Hidden Assault now has a 1.5 second cast time. WarlockMiasma should no longer hit players.Toxic Assault has had its damage increased by 15%.Caustic Detonation has had its damage increased by 15%.Noxious Attunement has had its damage reduced by 55%.Diseased Mind now increments smoother, removing 20% casting speed every 12 increments. Rank 1 allows the first 12, Rank 2 allows 24 and 36, and Rank 3 allow 48 and 60. It now works properly with both spells.Occult Bolt now inflicts additional damage with each increment.Perfect Influx is now a 33%/66%/100% increase to Noxious Influx.Empowered Bolt now increases the warlocks potency by 11% per rank if they cast Occult Bolt following Aura of the Void.