[翻譯]Live Update#18
發表於 : 2005年 12月 23日, 00:58
*** 頭條 ***
- 霜降季(Frostfell)來臨~!
- 利用新的任務提示功能更容易的找到給任務的人!
- 想知道完成任務的獎勵嗎?沒問題!
- 新的馬已為了40級的公會而訓練完成了!--Mistrunners(迷霧奔行者XD) 和 Nightmares(夢魘)!
- 各職業的盔甲有全新的外觀和量身打造的屬性了!
- 準備好探索全新的墮落之門區域吧!
- 召喚的寵物有更獨特的外觀了!
- 52級時給你一個新的敵人專精選擇!
- 全新的EQ2資料片獎勵:給擁有沙漠烈焰資料片的玩家更多的獎品!
*** 霜降季(Frostfell) ***
- 諾瑞斯的霜降季來臨!
- 一天一次和西自由港或奎諾斯海港的Gardy Giftgiver講話,可以獲得一個禮物!總共有15種不同的禮物,包括會彈奏您最喜歡的EQ旋律的音樂盒!
- 那些Gigglegibber哥布林又要幹壞事啦!幫助霜降精靈拯救霜降!只要和Pinchy Presentpeeler講話就可以開啟任務。
- 和你的朋友打雪仗慶祝節日。
- 和Frostfell精靈們買裝飾品裝飾你的房間。
- 新增自由港和奎諾斯的節慶要素,找找看Frostfell樹吧~
*** 任務 ***
- 一個能夠給予、更新或完成一個任務的NPC線在在頭上會有提醒標誌了。
* 一個羽毛筆表示會給你任務的NPC。
* 一本書和羽毛筆代表會更新你的任務的NPC。
* 一本書代表會完成你的一個任務的NPC。
* 提供超過或低於你10級的任務NPC不會有這樣的提示。
* 你可以從選項中關閉這些提示標誌。(User Interface -> Name and Chat Bubble -> NPC Overhead Quest Icons).
- 區域地圖現在會用一個圓圈顯示會給予、更新、完成一個任務的NPC位置。
* 空心的黃色圓圈代表會給你任務的NPC。
* 會更新或完成任務的NPC用實心黃色圓圈表示。
* 用滑鼠指到這些點上面會顯示NPC的名字。
* 提供超過或低於你10級的任務NPC不會在地圖上顯示。
* 你可以從選項中關閉這些提示標誌。(User Interface -> Game Features -> Show quest icons on map).
- 任務日誌中現在會顯示任務完成所得到的獎勵了,你再也不用猜測會得什麼東西,且在接任務前就能先知道會拿到什麼。
* 不是所有的任務都會顯示,有些特殊的任務故意設計來給你個驚喜。
* 你可以從選項中關閉這個功能。(User Interface -> Game Features -> Show quest rewards).
*** 公會40級的新騎乘工具 ***
- 新的馬已為了40級的公會而訓練完成了。
- The Mistrunner 可以在奎諾斯買到,且有原色、藍色和紫色的馬鞍可以選擇。
- The Nightmare 可以在自由港買到了,且有原色、黑色和紅色的馬鞍可以選擇。
*** 二轉盔甲任務 ***
- 二十級的二轉任務的盔甲現在有新的獨特外觀了。
- 所有的盔甲都為各自的職業做過屬性的調整。
- 如果你已經完成了這個任務,跟你原本接任務的NPC旁邊的NPC講話來拿到新的這個盔甲。
*** 地城探索 ***
陷墮之門
- 陷墮之門現在被泰達爾人侵入and Tseralith is stirring
- 陷墮之門的怪物分布增加了50%,變的更加邪惡了。
- 藉由探險和消滅全新的陷墮之門和其中的棲息的怪物來發現新的物品!
*** 召喚寵物 ***
- 召喚寵物現在不同層級的法術都會有自己獨特的外表了。例如元素使52級的召喚法術是唯一會召喚土元素的法術,而死靈的Rotting Thrall法術也是唯一會召喚目前重複使用的殭屍造型的法術。
- 召喚出來的寵物同個法術在不同的精通度時也會有各自獨特的外觀。例如死靈的Diseased Servant會召喚一個骷髏戰士,而隨著法術的進化(初級、熟練、精通),骷髏戰士會變的越來越體面。
- 臨時寵物的外表也會有所變化,例如闇騎士的Tainted Sacrament召喚出來的寵物也會隨精通度有外表上的變化。
- 召喚寵物一開始會有基本擁有的技能數。在每增加一級法術等級時,寵物會獲得一個新的技能。52到60級間的寵物現在有之前完全沒有的新技能了。
- 臨時寵物(元素使的Roaring Flames和死靈的厄夜瘴氣)會更常施展它們的近身AE了。
- 寵物不再繼承基於他們的種類所擁有的技能了。
- 臨時寵物也會顯示他們主人的名字。
- 戰士和斥侯型寵物會更常使用它們的技能。
- 戰士型寵物會更常使用它們的挑釁技能,且會比較不容易被抵抗掉了。同時挑釁強度也會隨法術強度做調整。
- 一些元素使的寵物現在會有中斷或擊倒的特技,而死靈法師的寵物增加root和硬直的效果。
- 斥候型寵物的技能攻擊力根據使用間隔作調整,越久的技能攻擊力越強、反之亦然,然而寵物的總傷害力應該是不會有改變的。
- 法師型寵物會更專注於使用它們的AOE法術,這些法術也被設計的更有用了。
- 法師型寵物對法術的抗性比以前增加,它們的POWER量增加了,施法時間也減少了,同時單體法術也比以前更容易放上去。
- 幻影師的寵物的技能表現在增加了Stunning Array, Lock Mind和DD、MEZ型法術。他們不會再對目標放DOT法術了。
- 召喚出來的寵物現在跑速和它們的主人一樣了。
*** 敵人專精 ***
- 52級的時候可以再從四種怪物中多選一種怪物來專精:獨眼巨人、風巨靈、人面鳥身怪或納迦蛇人。
- 你會自動的學會這個專精法術。
*** 老手獎勵 ***
- 如果你擁有沙漠烈焰資料片的話,會在你的帳號使用時間增加90天,用來計算你所能獲得的獎勵。
- 這是我們的方式來感謝那些享受我的資料片的玩家。
*** 沙漠烈焰 ***
區域和怪物分布
- Be on your toes. The Hall of a Hundred Doors is now faster than before.
- The Black Queen in the Court of Al-Afaz is now more difficult to vanquish.
- Wandering Djinn and all named creatures within the Poet's Palace now see invisible players.
- A heroic giant encounter will no longer spawn after killing solo devils and falcons in the Pillars of Flame.
- Increased chances of Anaz'Mal diviners spawning in the Sinking Sands.
- Increased spawn rate on Anaz'Mal relics slightly in the Sinking Sands.
- Increased spawn rate of Sandscrawler Magus goblins and slightly reduced spawn rate of Sandscrawler grunts/menders in the Sinking Sands.
- Increased the spawn rate of the Sul'Dal skeletons in the Eye of Anuk in the Sinking Sands.
- Charra'zon, Uphian, Zathos, and King Vach should be more of an appropriate challenge now.
- Terrorantula can now be attacked from a greater distance.
- Kitty can no longer be found in the Hidden Cache; it seems that a bucket of fish has taken up residence where she once was.
任務
- The quests for the treasure chest keys in the Clefts of Rujark are now repeatable.
- Shing Ho and Shu Fang Qi will now allow characters currently on "Disciples Edicts" and "Service to the Order" to complete those quests when the characters' faction is kindly or above.
*** 裂爪傳說 ***
- The Vault in Acts of War and Brutal Acts of War 對60級的玩家不再是灰色的了。
*** 遊戲內容 ***
- 毒藥和藥水的效果不會在你掛掉的時候消失了。
- HO現在只會對在你附近的隊伍成員出現了。
不在一起的隊伍成員可以各自發動各自的HO。
- 在騎獅鷲獸或用飛毯旅行時,寵物會自動消失而不需要把它解散掉了。
- 有RAID數量限制的副本區域中沒有隊伍的成員會被優先踢除。
- 異象士可以和媚惑的寵物決鬥了。
- 毒藥和其他攻擊命中時發動的PROC現在只會在主手有成功擊中的時候才會發動了。Note: Weapons with an inherent damage proc (like all crafted imbued weapons) are unaffected and will continue to proc regardless of which hand they are equipped in.
- 因為#LU17中玩家移速的增加,現在NPC的移動速度也跟著增加了。
*** 任務 ***
- Fethar Lothki and Ethri Vasou's group writs now point at Spiritbound apothecaries instead of mystics.
- You can again talk with Deputy Stoutgut to complete "I Hate Those Wimmin."
- Mooshga in the Commonlands will now allow adventurers who have already been working for her to complete "Mooshga's Good Eats."
- Blood vipers instead of fairy seekers are required to complete the "Outlying Freeport Creature Catalog" quest.
- The rock for the Robe of the Invoker no longer spawns on the ground, but will drop more frequently from creatures.
*** 區域和怪物分布 ***
- 殺了永靈領主的玩家可以不用再次通過前面的部份來通過NC了。然而沒有完成的玩家還是要至少通過一次。
- 一些在CT和FR的NM不再能夠魅惑了。
- 雷鳴的馬鹿們在任務計算時不再算是蛇了。
*** Items ***
- 許多50+的手工小盾都會加WIS。
- 物品的HP和POWER回復速度上限都根據下面的標準訂定
* 戰鬥中HP的回復速度上限為(3 x Level )
* 戰鬥中POWER的回復速度上限為(1.5 x Level)
* 戰鬥中物品HP回復量增加上限為 (3 x Level x 0.5)
* 戰鬥中物品POWER回復量增加上限為 (1.5 x Level x 0.5)
- Raid的RL如果把撿拾屍體設定設定為隊長才能撿拾屍體的話,隊長斷線的時候會自動把調整為全隊伍了。
- A dog catcher has passed through the Thundering Steppes and the ankle biter population is once again under control.(應該是雷鳴的ankle biter數量減少的意思。)
*** 法術和戰技 ***
- 石膚效果不會因攻擊者的等級受影響了。
Assassin changes:
- Assassin's Blade had its damage reduced by 6%, but its reuse timer was lowered by 40%.
- Assassin's Mark had its reuse timer lowered to 30 seconds, and its proc rate was reduced to 5%. It now procs only once, and places a debuff that causes the target to take damage for every melee hit instead of damage over time.
- Friendly Shadows can now only be cast on another player character.
Berserker changes:
- Provoking Stance and its upgrades now place a heavy snare on the caster instead of a root.
Coercer changes:
- Damaged Psyche is now less likely to be resisted.
Enchanter changes:
- Daunting Gaze and its subclass upgrades now have a casting time of 2 seconds.
Guardian changes:
- Goading Defense and its upgrades now place a heavy snare on the caster instead of a root.
- Entrench now breaks less often, costs less power, has a reduced casting time, and has a shorter reuse timer. Its duration now increases with level.
- Tower of Stone reduced the amount of shield damage received.
- Sentry Watch now has a reduced casting time, a larger radius of effect, and a shorter reuse timer.
Illusionist changes:
- Disappointment is now less likely to be resisted.
Paladin changes:
- Amends now siphons slightly less hate.
Priest changes:
- Instant group heal spell lines had their radius increased from 10 meters to 20 meters.
Ranger changes:
- Dance of Trees had its icon changed to match the rest of the ability line.
- Stream of Arrows is no longer resisted as if it were a spell.
Shadowknight changes:
- Summon Squire can now be toggled, and will persist across zone lines.
- Pox Sword will now appear under Combat Arts.
Sorcerer changes:
- Concussive is a new level 15 spell that will reduce hate with the next spell that lands on the Sorcerer's target.
Summoner changes:
- Call Servant is a new level 15 spell that will teleport a summoned pet to the Summoner.
- Fighter pets should now use attack animations more often when they use combat arts.
Swashbuckler changes:
- Swarthy Distraction can now only be cast on another player character.
- Flamboyant Strike's examine info should now be correct.
- Hail of Steel is no longer resisted as if it were a spell.
Templar changes:
- Beams of Faith now has a shorter reuse timer.
- Reverence had its heal percentage increased.
- Unyielding Benediction is now a more appropriate upgrade to Vigilant Benediction.
Warden changes:
- Hierophantic Genesis had its initial power cost reduced. It also grants a small amount of power recovery over time to the recipient.
- Winds of Frost had its power cost increased to be more appropriate for the amount of damage it deals.
- The healing effects of Protecting Grove will now match the range indicated on the spell.
Warlock changes:
- Boundless Fury is now correctly set as a level 56 spell instead of level 58. The recipe's level was also adjusted.
- Toxic Grasp and Virulent Grasp now have examine info that matches each spell's effect.
- Netherous Realm now also triggers procs from disease-based spells.
Warrior changes:
- Hold the Line now places a heavy snare on the caster instead of a root.
Wizard changes:
- Fiery Inferno is now correctly set as a level 56 spell instead of level 58. The recipe's level was also adjusted.
*** Tradeskills ***
- 以下的50+食物和飲料增加了持續時間:
* Artichoke Stew
* Beer Braised Camian
* Caiman Pasta
* Dried Pear
* Eel Soup
* Herring Sandwich
* Pear Muffins
* Coriander Grilled Caiman
* Coriander Grilled Herring
* Fiery Sabertooth Steak
* Macadamia Pie
* Shrimp Pasta
* Artichoke Kalish
* Chai
* Creamed Maj'Dul Coffee
* Dark Pear Ale
* Gingerbread Man
* Glogg
* Golden Eye
* Mulled Pear Wine
* Pear Fizzlepop
* Pear Sparkling Wine
* Pear Tea
* Starcrest Kiss
* Starcrest Coffee
* The Overlord
* Mental Core Breach (This is a six step recipe, so it additionally increases the user's power pool by 100).
- Many level 50+ Provisioner recipes are now "finish" recipes rather than "interim."
- Unhallowed Aura (Shadowknight) should now have the correct name in its corresponding Alchemy recipe books.
*** 美工 ***
- 下列的物品更新了外表: Gloves of the Dark Disciple, Sandals of the Dark Disciple, Gi of the Dark Disciple, Shoulder Pads of the Dark Disciple, Skullcap of the Dark Disciple, Rujarkian Woven Gi.
*** 指令、控制和玩家介面 ***
- 負面法術的基本抵抗數值會在檢視欄中標明。
- 關係欄會自動因關係的增減重新整理。
- 寵物的戰鬥傷害有自己的顯示選項了。
- 寵物的傷害對主人顯示的顏色:
* 寵物命中目標:黃色
* 寵物被打:深紅色
- 戰鬥數值的顏色可以在 使用者介面→戰鬥數值顏色 中調整
- 房屋物品的數量和你地房屋所能容納的數量都會寫在房屋資料欄裡。
- Raid視窗中隊伍隊長的名字會比較明顯的發亮了。
- 找食物和飲料也可以用等級搜尋了。
- 可以把飲料和食物分開搜尋。
- 隊伍loot的訊息會讓你可以LINK物品的檢視資料。
*** 更新的UI檔案 ***
eq2ui_inventory_store.xml
eq2ui_inventory_market.xml
eq2ui_journal_quest.xml
eq2ui_mainhud_map.xml
eq2ui_mainhud_persona.xml
eq2ui_newcharscene.xml
eq2ui_popup_rewardpack.xml
eq2ui_mainhud_lotto.xml
eq2ui_mainhud_society.xml
eq2ui_options.xml
eq2ui_inventory_inventory.xml
- 霜降季(Frostfell)來臨~!
- 利用新的任務提示功能更容易的找到給任務的人!
- 想知道完成任務的獎勵嗎?沒問題!
- 新的馬已為了40級的公會而訓練完成了!--Mistrunners(迷霧奔行者XD) 和 Nightmares(夢魘)!
- 各職業的盔甲有全新的外觀和量身打造的屬性了!
- 準備好探索全新的墮落之門區域吧!
- 召喚的寵物有更獨特的外觀了!
- 52級時給你一個新的敵人專精選擇!
- 全新的EQ2資料片獎勵:給擁有沙漠烈焰資料片的玩家更多的獎品!
*** 霜降季(Frostfell) ***
- 諾瑞斯的霜降季來臨!
- 一天一次和西自由港或奎諾斯海港的Gardy Giftgiver講話,可以獲得一個禮物!總共有15種不同的禮物,包括會彈奏您最喜歡的EQ旋律的音樂盒!
- 那些Gigglegibber哥布林又要幹壞事啦!幫助霜降精靈拯救霜降!只要和Pinchy Presentpeeler講話就可以開啟任務。
- 和你的朋友打雪仗慶祝節日。
- 和Frostfell精靈們買裝飾品裝飾你的房間。
- 新增自由港和奎諾斯的節慶要素,找找看Frostfell樹吧~
*** 任務 ***
- 一個能夠給予、更新或完成一個任務的NPC線在在頭上會有提醒標誌了。
* 一個羽毛筆表示會給你任務的NPC。
* 一本書和羽毛筆代表會更新你的任務的NPC。
* 一本書代表會完成你的一個任務的NPC。
* 提供超過或低於你10級的任務NPC不會有這樣的提示。
* 你可以從選項中關閉這些提示標誌。(User Interface -> Name and Chat Bubble -> NPC Overhead Quest Icons).
- 區域地圖現在會用一個圓圈顯示會給予、更新、完成一個任務的NPC位置。
* 空心的黃色圓圈代表會給你任務的NPC。
* 會更新或完成任務的NPC用實心黃色圓圈表示。
* 用滑鼠指到這些點上面會顯示NPC的名字。
* 提供超過或低於你10級的任務NPC不會在地圖上顯示。
* 你可以從選項中關閉這些提示標誌。(User Interface -> Game Features -> Show quest icons on map).
- 任務日誌中現在會顯示任務完成所得到的獎勵了,你再也不用猜測會得什麼東西,且在接任務前就能先知道會拿到什麼。
* 不是所有的任務都會顯示,有些特殊的任務故意設計來給你個驚喜。
* 你可以從選項中關閉這個功能。(User Interface -> Game Features -> Show quest rewards).
*** 公會40級的新騎乘工具 ***
- 新的馬已為了40級的公會而訓練完成了。
- The Mistrunner 可以在奎諾斯買到,且有原色、藍色和紫色的馬鞍可以選擇。
- The Nightmare 可以在自由港買到了,且有原色、黑色和紅色的馬鞍可以選擇。
*** 二轉盔甲任務 ***
- 二十級的二轉任務的盔甲現在有新的獨特外觀了。
- 所有的盔甲都為各自的職業做過屬性的調整。
- 如果你已經完成了這個任務,跟你原本接任務的NPC旁邊的NPC講話來拿到新的這個盔甲。
*** 地城探索 ***
陷墮之門
- 陷墮之門現在被泰達爾人侵入and Tseralith is stirring
- 陷墮之門的怪物分布增加了50%,變的更加邪惡了。
- 藉由探險和消滅全新的陷墮之門和其中的棲息的怪物來發現新的物品!
*** 召喚寵物 ***
- 召喚寵物現在不同層級的法術都會有自己獨特的外表了。例如元素使52級的召喚法術是唯一會召喚土元素的法術,而死靈的Rotting Thrall法術也是唯一會召喚目前重複使用的殭屍造型的法術。
- 召喚出來的寵物同個法術在不同的精通度時也會有各自獨特的外觀。例如死靈的Diseased Servant會召喚一個骷髏戰士,而隨著法術的進化(初級、熟練、精通),骷髏戰士會變的越來越體面。
- 臨時寵物的外表也會有所變化,例如闇騎士的Tainted Sacrament召喚出來的寵物也會隨精通度有外表上的變化。
- 召喚寵物一開始會有基本擁有的技能數。在每增加一級法術等級時,寵物會獲得一個新的技能。52到60級間的寵物現在有之前完全沒有的新技能了。
- 臨時寵物(元素使的Roaring Flames和死靈的厄夜瘴氣)會更常施展它們的近身AE了。
- 寵物不再繼承基於他們的種類所擁有的技能了。
- 臨時寵物也會顯示他們主人的名字。
- 戰士和斥侯型寵物會更常使用它們的技能。
- 戰士型寵物會更常使用它們的挑釁技能,且會比較不容易被抵抗掉了。同時挑釁強度也會隨法術強度做調整。
- 一些元素使的寵物現在會有中斷或擊倒的特技,而死靈法師的寵物增加root和硬直的效果。
- 斥候型寵物的技能攻擊力根據使用間隔作調整,越久的技能攻擊力越強、反之亦然,然而寵物的總傷害力應該是不會有改變的。
- 法師型寵物會更專注於使用它們的AOE法術,這些法術也被設計的更有用了。
- 法師型寵物對法術的抗性比以前增加,它們的POWER量增加了,施法時間也減少了,同時單體法術也比以前更容易放上去。
- 幻影師的寵物的技能表現在增加了Stunning Array, Lock Mind和DD、MEZ型法術。他們不會再對目標放DOT法術了。
- 召喚出來的寵物現在跑速和它們的主人一樣了。
*** 敵人專精 ***
- 52級的時候可以再從四種怪物中多選一種怪物來專精:獨眼巨人、風巨靈、人面鳥身怪或納迦蛇人。
- 你會自動的學會這個專精法術。
*** 老手獎勵 ***
- 如果你擁有沙漠烈焰資料片的話,會在你的帳號使用時間增加90天,用來計算你所能獲得的獎勵。
- 這是我們的方式來感謝那些享受我的資料片的玩家。
*** 沙漠烈焰 ***
區域和怪物分布
- Be on your toes. The Hall of a Hundred Doors is now faster than before.
- The Black Queen in the Court of Al-Afaz is now more difficult to vanquish.
- Wandering Djinn and all named creatures within the Poet's Palace now see invisible players.
- A heroic giant encounter will no longer spawn after killing solo devils and falcons in the Pillars of Flame.
- Increased chances of Anaz'Mal diviners spawning in the Sinking Sands.
- Increased spawn rate on Anaz'Mal relics slightly in the Sinking Sands.
- Increased spawn rate of Sandscrawler Magus goblins and slightly reduced spawn rate of Sandscrawler grunts/menders in the Sinking Sands.
- Increased the spawn rate of the Sul'Dal skeletons in the Eye of Anuk in the Sinking Sands.
- Charra'zon, Uphian, Zathos, and King Vach should be more of an appropriate challenge now.
- Terrorantula can now be attacked from a greater distance.
- Kitty can no longer be found in the Hidden Cache; it seems that a bucket of fish has taken up residence where she once was.
任務
- The quests for the treasure chest keys in the Clefts of Rujark are now repeatable.
- Shing Ho and Shu Fang Qi will now allow characters currently on "Disciples Edicts" and "Service to the Order" to complete those quests when the characters' faction is kindly or above.
*** 裂爪傳說 ***
- The Vault in Acts of War and Brutal Acts of War 對60級的玩家不再是灰色的了。
*** 遊戲內容 ***
- 毒藥和藥水的效果不會在你掛掉的時候消失了。
- HO現在只會對在你附近的隊伍成員出現了。
不在一起的隊伍成員可以各自發動各自的HO。
- 在騎獅鷲獸或用飛毯旅行時,寵物會自動消失而不需要把它解散掉了。
- 有RAID數量限制的副本區域中沒有隊伍的成員會被優先踢除。
- 異象士可以和媚惑的寵物決鬥了。
- 毒藥和其他攻擊命中時發動的PROC現在只會在主手有成功擊中的時候才會發動了。Note: Weapons with an inherent damage proc (like all crafted imbued weapons) are unaffected and will continue to proc regardless of which hand they are equipped in.
- 因為#LU17中玩家移速的增加,現在NPC的移動速度也跟著增加了。
*** 任務 ***
- Fethar Lothki and Ethri Vasou's group writs now point at Spiritbound apothecaries instead of mystics.
- You can again talk with Deputy Stoutgut to complete "I Hate Those Wimmin."
- Mooshga in the Commonlands will now allow adventurers who have already been working for her to complete "Mooshga's Good Eats."
- Blood vipers instead of fairy seekers are required to complete the "Outlying Freeport Creature Catalog" quest.
- The rock for the Robe of the Invoker no longer spawns on the ground, but will drop more frequently from creatures.
*** 區域和怪物分布 ***
- 殺了永靈領主的玩家可以不用再次通過前面的部份來通過NC了。然而沒有完成的玩家還是要至少通過一次。
- 一些在CT和FR的NM不再能夠魅惑了。
- 雷鳴的馬鹿們在任務計算時不再算是蛇了。
*** Items ***
- 許多50+的手工小盾都會加WIS。
- 物品的HP和POWER回復速度上限都根據下面的標準訂定
* 戰鬥中HP的回復速度上限為(3 x Level )
* 戰鬥中POWER的回復速度上限為(1.5 x Level)
* 戰鬥中物品HP回復量增加上限為 (3 x Level x 0.5)
* 戰鬥中物品POWER回復量增加上限為 (1.5 x Level x 0.5)
- Raid的RL如果把撿拾屍體設定設定為隊長才能撿拾屍體的話,隊長斷線的時候會自動把調整為全隊伍了。
- A dog catcher has passed through the Thundering Steppes and the ankle biter population is once again under control.(應該是雷鳴的ankle biter數量減少的意思。)
*** 法術和戰技 ***
- 石膚效果不會因攻擊者的等級受影響了。
Assassin changes:
- Assassin's Blade had its damage reduced by 6%, but its reuse timer was lowered by 40%.
- Assassin's Mark had its reuse timer lowered to 30 seconds, and its proc rate was reduced to 5%. It now procs only once, and places a debuff that causes the target to take damage for every melee hit instead of damage over time.
- Friendly Shadows can now only be cast on another player character.
Berserker changes:
- Provoking Stance and its upgrades now place a heavy snare on the caster instead of a root.
Coercer changes:
- Damaged Psyche is now less likely to be resisted.
Enchanter changes:
- Daunting Gaze and its subclass upgrades now have a casting time of 2 seconds.
Guardian changes:
- Goading Defense and its upgrades now place a heavy snare on the caster instead of a root.
- Entrench now breaks less often, costs less power, has a reduced casting time, and has a shorter reuse timer. Its duration now increases with level.
- Tower of Stone reduced the amount of shield damage received.
- Sentry Watch now has a reduced casting time, a larger radius of effect, and a shorter reuse timer.
Illusionist changes:
- Disappointment is now less likely to be resisted.
Paladin changes:
- Amends now siphons slightly less hate.
Priest changes:
- Instant group heal spell lines had their radius increased from 10 meters to 20 meters.
Ranger changes:
- Dance of Trees had its icon changed to match the rest of the ability line.
- Stream of Arrows is no longer resisted as if it were a spell.
Shadowknight changes:
- Summon Squire can now be toggled, and will persist across zone lines.
- Pox Sword will now appear under Combat Arts.
Sorcerer changes:
- Concussive is a new level 15 spell that will reduce hate with the next spell that lands on the Sorcerer's target.
Summoner changes:
- Call Servant is a new level 15 spell that will teleport a summoned pet to the Summoner.
- Fighter pets should now use attack animations more often when they use combat arts.
Swashbuckler changes:
- Swarthy Distraction can now only be cast on another player character.
- Flamboyant Strike's examine info should now be correct.
- Hail of Steel is no longer resisted as if it were a spell.
Templar changes:
- Beams of Faith now has a shorter reuse timer.
- Reverence had its heal percentage increased.
- Unyielding Benediction is now a more appropriate upgrade to Vigilant Benediction.
Warden changes:
- Hierophantic Genesis had its initial power cost reduced. It also grants a small amount of power recovery over time to the recipient.
- Winds of Frost had its power cost increased to be more appropriate for the amount of damage it deals.
- The healing effects of Protecting Grove will now match the range indicated on the spell.
Warlock changes:
- Boundless Fury is now correctly set as a level 56 spell instead of level 58. The recipe's level was also adjusted.
- Toxic Grasp and Virulent Grasp now have examine info that matches each spell's effect.
- Netherous Realm now also triggers procs from disease-based spells.
Warrior changes:
- Hold the Line now places a heavy snare on the caster instead of a root.
Wizard changes:
- Fiery Inferno is now correctly set as a level 56 spell instead of level 58. The recipe's level was also adjusted.
*** Tradeskills ***
- 以下的50+食物和飲料增加了持續時間:
* Artichoke Stew
* Beer Braised Camian
* Caiman Pasta
* Dried Pear
* Eel Soup
* Herring Sandwich
* Pear Muffins
* Coriander Grilled Caiman
* Coriander Grilled Herring
* Fiery Sabertooth Steak
* Macadamia Pie
* Shrimp Pasta
* Artichoke Kalish
* Chai
* Creamed Maj'Dul Coffee
* Dark Pear Ale
* Gingerbread Man
* Glogg
* Golden Eye
* Mulled Pear Wine
* Pear Fizzlepop
* Pear Sparkling Wine
* Pear Tea
* Starcrest Kiss
* Starcrest Coffee
* The Overlord
* Mental Core Breach (This is a six step recipe, so it additionally increases the user's power pool by 100).
- Many level 50+ Provisioner recipes are now "finish" recipes rather than "interim."
- Unhallowed Aura (Shadowknight) should now have the correct name in its corresponding Alchemy recipe books.
*** 美工 ***
- 下列的物品更新了外表: Gloves of the Dark Disciple, Sandals of the Dark Disciple, Gi of the Dark Disciple, Shoulder Pads of the Dark Disciple, Skullcap of the Dark Disciple, Rujarkian Woven Gi.
*** 指令、控制和玩家介面 ***
- 負面法術的基本抵抗數值會在檢視欄中標明。
- 關係欄會自動因關係的增減重新整理。
- 寵物的戰鬥傷害有自己的顯示選項了。
- 寵物的傷害對主人顯示的顏色:
* 寵物命中目標:黃色
* 寵物被打:深紅色
- 戰鬥數值的顏色可以在 使用者介面→戰鬥數值顏色 中調整
- 房屋物品的數量和你地房屋所能容納的數量都會寫在房屋資料欄裡。
- Raid視窗中隊伍隊長的名字會比較明顯的發亮了。
- 找食物和飲料也可以用等級搜尋了。
- 可以把飲料和食物分開搜尋。
- 隊伍loot的訊息會讓你可以LINK物品的檢視資料。
*** 更新的UI檔案 ***
eq2ui_inventory_store.xml
eq2ui_inventory_market.xml
eq2ui_journal_quest.xml
eq2ui_mainhud_map.xml
eq2ui_mainhud_persona.xml
eq2ui_newcharscene.xml
eq2ui_popup_rewardpack.xml
eq2ui_mainhud_lotto.xml
eq2ui_mainhud_society.xml
eq2ui_options.xml
eq2ui_inventory_inventory.xml