[資訊] SF Priest AA Changes
發表於 : 2009年 12月 27日, 14:17
General Alternate Advancement Changes AA 變動概觀
SF 將 AA 上限提升由 200 提升至 250 點,各 Class 獲得 5 個新的 AA 以及一個最後絕招,各 Sub-Class 獲得 6 個新的 AA 以及一個最後絕招,以上兩個新的 AA Tree 都分別要已投 70 點才可以開始點並能投最多各 20 點,而另外 10 點則可以投在 Shadow AA。
其中,SF Class AA 各技能上限為 8 點,投 16 點後才能點絕招,絕招分為兩個 Rank 各 2 點。而 SF Sub-Class AA 的部分則為各技能上限 5 點,投 10 點後才能點絕招,絕招只有一個 Rank 共 2 點。
Class AA (也就是 KoS AA) 的變動為四個屬性線連接到起始技能,而起始技能會增加 4 點 Sta 以及該職業類別的主要屬性:
‧Fighter: Strength
‧Scout: Agility
‧Mage: Intelligence
‧Priest: Wisdom
也就是說,不需要點一堆無意義的加屬性才能點後面的技能或強化能力了。
Class AA 的點法目前是起始技能 1 點,各線的前三個技能各最多 10 點最少 4 點才能點下一個,至於原先的大絕仍需 2 點 (需該線花 22 點才能點)。舉例來說你想花最少點數就點到 Str 線大絕,則前三個技能點 4-8-10 共 22 點,最後再投 2 點給該線大絕。
Changes To Current Alternate Advancements 原 AA 變動
Priest
-------------------------------------------------------------------------------------------------------------------------------
Cleric
‧Group cures now cure all types of effects.
‧Pact of the Faithful now increases the Cleric's base spell damage.
Templar
‧Enhance Cure (1) will be heal for a small amount when you cure an ailment.
‧Enhance Cure (2) will place a stoneskin effect on the target if they are low health. Higher ranks of the ability increase the amount of health the target can have.
‧Enhance Cure (3) now adds a small heal when a Curse is cured.
‧Enhance: Shield of Faith is now a reactive heal when the target takes damage following a cure.
Inquisitor
‧Enhance Fanaticism now reduces the power cost.
Shaman
‧Group cures now cure all types of effects.
‧Virulence now increases base damage of spells.
‧Ancestral Authority now increase the base auto-attack multiplier.
Mystic
‧Enhance Cure (1) now adds a noxious ward.
‧Enhance Cure (2) now adds a physical ward.
‧Enhance Cure (3) now adds a larger ward if the target is below 30% health when cured.
‧The fourth Cure AA is now Cure Curse. Reduces the casting time of Cure Curse.
Defiler
Druid
‧Group cures now cure all types of effects.
‧Stormcaller's Control now improves base spell damage.
Warden
‧Armor of Seasons now increases health.
‧Aspect of the Forest now increases health.
‧Instinct now grants a piercing damage over time proc.
‧Enhance Cure (1) now adds a small heal over time on a successful cure.
‧Enhance Cure (2) now adds a small damage shield on a successful cure.
‧Enhance Cure (3) now places a larger heal over time if the target cured is below 30% health.
‧The group cure enhance is now Enhance: Cure Curse and imporves the casting speed of Cure Curse.
Fury
‧Armor of Nature now increases health.
‧Lucidity now increases health.
‧Back into the Fray can now be cast on the fury.
‧Porcupine is now raid wide with 25 shared triggers.
‧Feast now triggers when the target drops 20% health.
‧Primal Fury now improves casting speed when it procs.
New Alternate Advancements 新 AA
Priest
-------------------------------------------------------------------------------------------------------------------------------
Cleric
‧Steadfast Resolve: Improves the duration of the immunity granted by Steadfast.
‧Holy Reinforcement: Increases the duration and lowers the reuse of Holy Shield.
‧Devout Aura: Improves the duration of Divine Aura.
‧Holy Avenger: Reduces the resistibility of hostile spells.
‧Divine Healing: Adds base damage to the group when Divine Recovery is used.
‧Divine Guidance: Speeds up the recovery, reuse, base amount and casting speed of the clerics reactives. The second rank grants a short duration control immunity to reactives.
Templar
‧Soul Corruption: Adds an additional intelligence debuff to Smite Corruption.
‧Divine Reckoning: Increases the reuse speed of the Templar's hostile spells.
‧Holy Protector: Adds an effect that reduces arcane damage to the group to Holy Armor.
‧Divine Meditation: Improves the heal amount of Focused Intervention.
‧Atonement: Improves the ward amount of Repent.
‧Cleansing of the Soul: Reduces recast speed and casting speed of Cure Curse.
‧True Faith: Reduces incoming damage to a group friend for a short duration. Grants a threat proc to that target.
Inquisitor
‧Forced Submission: Adds additional defensive skill reduction to Forced Obedience.
‧Strength in Combat: Improves the base damage of Combat Arts.
‧Fanatical Endurance: Improves the health benefit from Fanatic's Faith.
‧Combative Healing: Grants the inquisitor a chance to heal their group on a successful melee attack.
‧Purging of Sins: Improves the base and critical amounts of Malevolent Diatribe.
‧Divine Remedy: A successful cure will grant the target cured an additional heal when they attack in combat.
‧Chilling Invigoration: Grants a powerful reactive heal and damage shield to the target.
Shaman
‧Aura of Purity: Grants the shaman's spiritual ally a chance to cure nearby group members attacking.
‧Spiritual Leadership: Adds a group ward effect when Tribal Rage triggers.
‧Witchdoctor's Herbal Recipe: Reduces the reuse of the shaman's group cure.
‧Tribal Rituals: Improves the duration of Ritual of Alacrity.
‧Rabid Hostility: Improves the casting speed of hostile spells.
‧Ancestral Channeling: The shaman gains a large group heal that can be cast every few minutes.
Mystic
‧Deterioration: Improves the stat reduction and casting speed of Deteriorate.
‧Chilling Winds: Improves the damage amount of Velium Winds.
‧Ancestral Runes: Improves the ward amount and ward refresh rate of Runic Armor.
‧Passive Protection: Improves the base ward and heal amounts of Torpor.
‧Lunar Spirits: Improves the ward amount of Oberon.
‧Awakening Spirits: Improves the health and power restored by Spirit Dance.
‧Stampede of the Herd: Grants a damage proc to the group for a short duration.
Defiler
‧Shadow Trap: Adds a haste reduction to Umbral Trap.
‧Soul Corruption: Reduces the duration and improves the damage of Defile.
‧Noxious Shroud: Adds noxious damage reduction to Shroud of Armor.
‧Sacrificial Prayers: Improves the base and critical amounts of Sacrificial Restoration.
‧Vile Runes: Improves the casting speed and base amount of Carrion Warding.
‧Ancestral Cleansing: Places a small ward on an ally who is cured.
‧Malicious Spirits: Greatly reduces the target's base damage, taunts and heals for a short duration.
Druid
‧Natural Instincts: Improves the druid's melee accuracy.
‧Wild Protection: Heals over Time will lower damage taken while they are active.
‧Pure Serenity: Reduces the recast of Serenity. The final point adds stifle immunity.
‧Tunare's Protection: Improves the health and power restoration of rebirth and makes the caster immune to AOE for a short duration when it triggers.
‧Stormcaller's Renewal: Procs a heal when the druid casts a hostile spell.
‧Tunare's Grace: Cures the group for 100 levels per rank. Any character cured gains a three trigger damage proc.
Warden
‧Dawnstrike Rebuke: Adds an additional strength debuff component to Dawnstrike.
‧Animal Instinct: Adds a proc to the Warden that improves damage per second and base combat art damage.
‧Vitality of the Great Bear: Improves the health granted from Essence of the Great Bear.
‧Skin like Wood: Adds a ward to the temination of Sylvan Bloom.
‧Hierophantic Regeneration: Improves the base heal amount of Hierophantic Genesis.
‧Primal Rage: Adds an effect to instinct which triggers additional hate gain or hate loss depending on the class.
‧Cyclone: Grants a group friend immunity to all damage below 50% of their maximum health for 10 seconds.
Fury
‧Tempest of the Elements: Adds an additional elemental debuff to Tempest.
‧Nature's Swarm: Improves the base and over time damage of Death Swarm.
‧Huntmaster's Vitality: Increases the health granted by Master of the Hunt.
‧Tunare's Touch: Reduces the casting speed of Back into the Fray.
‧Faydark's Awakening: Improves the healing of Awakening.
‧Herbal Remedy: Casts a heal over time effect when an ailment is cured.
‧Natural Cleanse: Cures the raid instantly and every two seconds for 16 seconds.
SF 將 AA 上限提升由 200 提升至 250 點,各 Class 獲得 5 個新的 AA 以及一個最後絕招,各 Sub-Class 獲得 6 個新的 AA 以及一個最後絕招,以上兩個新的 AA Tree 都分別要已投 70 點才可以開始點並能投最多各 20 點,而另外 10 點則可以投在 Shadow AA。
其中,SF Class AA 各技能上限為 8 點,投 16 點後才能點絕招,絕招分為兩個 Rank 各 2 點。而 SF Sub-Class AA 的部分則為各技能上限 5 點,投 10 點後才能點絕招,絕招只有一個 Rank 共 2 點。
Class AA (也就是 KoS AA) 的變動為四個屬性線連接到起始技能,而起始技能會增加 4 點 Sta 以及該職業類別的主要屬性:
‧Fighter: Strength
‧Scout: Agility
‧Mage: Intelligence
‧Priest: Wisdom
也就是說,不需要點一堆無意義的加屬性才能點後面的技能或強化能力了。
Class AA 的點法目前是起始技能 1 點,各線的前三個技能各最多 10 點最少 4 點才能點下一個,至於原先的大絕仍需 2 點 (需該線花 22 點才能點)。舉例來說你想花最少點數就點到 Str 線大絕,則前三個技能點 4-8-10 共 22 點,最後再投 2 點給該線大絕。
Changes To Current Alternate Advancements 原 AA 變動
Priest
-------------------------------------------------------------------------------------------------------------------------------
Cleric
‧Group cures now cure all types of effects.
‧Pact of the Faithful now increases the Cleric's base spell damage.
Templar
‧Enhance Cure (1) will be heal for a small amount when you cure an ailment.
‧Enhance Cure (2) will place a stoneskin effect on the target if they are low health. Higher ranks of the ability increase the amount of health the target can have.
‧Enhance Cure (3) now adds a small heal when a Curse is cured.
‧Enhance: Shield of Faith is now a reactive heal when the target takes damage following a cure.
Inquisitor
‧Enhance Fanaticism now reduces the power cost.
Shaman
‧Group cures now cure all types of effects.
‧Virulence now increases base damage of spells.
‧Ancestral Authority now increase the base auto-attack multiplier.
Mystic
‧Enhance Cure (1) now adds a noxious ward.
‧Enhance Cure (2) now adds a physical ward.
‧Enhance Cure (3) now adds a larger ward if the target is below 30% health when cured.
‧The fourth Cure AA is now Cure Curse. Reduces the casting time of Cure Curse.
Defiler
Druid
‧Group cures now cure all types of effects.
‧Stormcaller's Control now improves base spell damage.
Warden
‧Armor of Seasons now increases health.
‧Aspect of the Forest now increases health.
‧Instinct now grants a piercing damage over time proc.
‧Enhance Cure (1) now adds a small heal over time on a successful cure.
‧Enhance Cure (2) now adds a small damage shield on a successful cure.
‧Enhance Cure (3) now places a larger heal over time if the target cured is below 30% health.
‧The group cure enhance is now Enhance: Cure Curse and imporves the casting speed of Cure Curse.
Fury
‧Armor of Nature now increases health.
‧Lucidity now increases health.
‧Back into the Fray can now be cast on the fury.
‧Porcupine is now raid wide with 25 shared triggers.
‧Feast now triggers when the target drops 20% health.
‧Primal Fury now improves casting speed when it procs.
New Alternate Advancements 新 AA
Priest
-------------------------------------------------------------------------------------------------------------------------------
Cleric
‧Steadfast Resolve: Improves the duration of the immunity granted by Steadfast.
‧Holy Reinforcement: Increases the duration and lowers the reuse of Holy Shield.
‧Devout Aura: Improves the duration of Divine Aura.
‧Holy Avenger: Reduces the resistibility of hostile spells.
‧Divine Healing: Adds base damage to the group when Divine Recovery is used.
‧Divine Guidance: Speeds up the recovery, reuse, base amount and casting speed of the clerics reactives. The second rank grants a short duration control immunity to reactives.
Templar
‧Soul Corruption: Adds an additional intelligence debuff to Smite Corruption.
‧Divine Reckoning: Increases the reuse speed of the Templar's hostile spells.
‧Holy Protector: Adds an effect that reduces arcane damage to the group to Holy Armor.
‧Divine Meditation: Improves the heal amount of Focused Intervention.
‧Atonement: Improves the ward amount of Repent.
‧Cleansing of the Soul: Reduces recast speed and casting speed of Cure Curse.
‧True Faith: Reduces incoming damage to a group friend for a short duration. Grants a threat proc to that target.
Inquisitor
‧Forced Submission: Adds additional defensive skill reduction to Forced Obedience.
‧Strength in Combat: Improves the base damage of Combat Arts.
‧Fanatical Endurance: Improves the health benefit from Fanatic's Faith.
‧Combative Healing: Grants the inquisitor a chance to heal their group on a successful melee attack.
‧Purging of Sins: Improves the base and critical amounts of Malevolent Diatribe.
‧Divine Remedy: A successful cure will grant the target cured an additional heal when they attack in combat.
‧Chilling Invigoration: Grants a powerful reactive heal and damage shield to the target.
Shaman
‧Aura of Purity: Grants the shaman's spiritual ally a chance to cure nearby group members attacking.
‧Spiritual Leadership: Adds a group ward effect when Tribal Rage triggers.
‧Witchdoctor's Herbal Recipe: Reduces the reuse of the shaman's group cure.
‧Tribal Rituals: Improves the duration of Ritual of Alacrity.
‧Rabid Hostility: Improves the casting speed of hostile spells.
‧Ancestral Channeling: The shaman gains a large group heal that can be cast every few minutes.
Mystic
‧Deterioration: Improves the stat reduction and casting speed of Deteriorate.
‧Chilling Winds: Improves the damage amount of Velium Winds.
‧Ancestral Runes: Improves the ward amount and ward refresh rate of Runic Armor.
‧Passive Protection: Improves the base ward and heal amounts of Torpor.
‧Lunar Spirits: Improves the ward amount of Oberon.
‧Awakening Spirits: Improves the health and power restored by Spirit Dance.
‧Stampede of the Herd: Grants a damage proc to the group for a short duration.
Defiler
‧Shadow Trap: Adds a haste reduction to Umbral Trap.
‧Soul Corruption: Reduces the duration and improves the damage of Defile.
‧Noxious Shroud: Adds noxious damage reduction to Shroud of Armor.
‧Sacrificial Prayers: Improves the base and critical amounts of Sacrificial Restoration.
‧Vile Runes: Improves the casting speed and base amount of Carrion Warding.
‧Ancestral Cleansing: Places a small ward on an ally who is cured.
‧Malicious Spirits: Greatly reduces the target's base damage, taunts and heals for a short duration.
Druid
‧Natural Instincts: Improves the druid's melee accuracy.
‧Wild Protection: Heals over Time will lower damage taken while they are active.
‧Pure Serenity: Reduces the recast of Serenity. The final point adds stifle immunity.
‧Tunare's Protection: Improves the health and power restoration of rebirth and makes the caster immune to AOE for a short duration when it triggers.
‧Stormcaller's Renewal: Procs a heal when the druid casts a hostile spell.
‧Tunare's Grace: Cures the group for 100 levels per rank. Any character cured gains a three trigger damage proc.
Warden
‧Dawnstrike Rebuke: Adds an additional strength debuff component to Dawnstrike.
‧Animal Instinct: Adds a proc to the Warden that improves damage per second and base combat art damage.
‧Vitality of the Great Bear: Improves the health granted from Essence of the Great Bear.
‧Skin like Wood: Adds a ward to the temination of Sylvan Bloom.
‧Hierophantic Regeneration: Improves the base heal amount of Hierophantic Genesis.
‧Primal Rage: Adds an effect to instinct which triggers additional hate gain or hate loss depending on the class.
‧Cyclone: Grants a group friend immunity to all damage below 50% of their maximum health for 10 seconds.
Fury
‧Tempest of the Elements: Adds an additional elemental debuff to Tempest.
‧Nature's Swarm: Improves the base and over time damage of Death Swarm.
‧Huntmaster's Vitality: Increases the health granted by Master of the Hunt.
‧Tunare's Touch: Reduces the casting speed of Back into the Fray.
‧Faydark's Awakening: Improves the healing of Awakening.
‧Herbal Remedy: Casts a heal over time effect when an ailment is cured.
‧Natural Cleanse: Cures the raid instantly and every two seconds for 16 seconds.













































